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Old 10-16-2010, 08:48 PM   #1
Fireflywater
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Join Date: Dec 2009
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There are 3 questions I need awnsering.

1. How do you make a weapon have a lock on?
Rockets can do that, I've somehow managed to get it to lock onto infantry. But I want it to work with "rep_weap_inf_rifle"s bullets.
2. How do you re-name weapons and classes.
I'm okay for making weapons in general, however, when ever I put them on a class it's called "0x", I want to change that.
3. Is it possible to add classes along with the normal 5 classes?
Please help me out.
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Old 10-16-2010, 10:10 PM   #2
jeffcorn
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Current Game: Galactic Battles
Quote:
Originally Posted by Fireflywater View Post
1. How do you make a weapon have a lock on?
Rockets can do that, I've somehow managed to get it to lock onto infantry. But I want it to work with "rep_weap_inf_rifle"s bullets.
2. How do you re-name weapons and classes.
I'm okay for making weapons in general, however, when ever I put them on a class it's called "0x", I want to change that.
3. Is it possible to add classes along with the normal 5 classes?
Please help me out.
For #1 change all you weapons in the common folder I think that's right but I could be wrong, it's been along time since I modded BF.

For #2 you have to localize them.

For #3 No you can't add additional classes
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Old 10-16-2010, 10:26 PM   #3
Fireflywater
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Quote:
Originally Posted by jeffcorn View Post
For #1 change all you weapons in the common folder I think that's right but I could be wrong, it's been along time since I modded BF.

For #2 you have to localize them.

For #3 No you can't add additional classes
Thank you for the help. However, how do you "localize"?
As for number 1, I put "LockOutAngle (something like that)" on the rifle and those little marks appeared near the crosshair so I think I'm doing something right.
Oh and this is a specific weapon too. I don't want to make every weapon be lock.
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Old 10-17-2010, 06:49 PM   #4
Fireflywater
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Oh, and just a note, I'm not making a map. I'm just editing the weapons and then replacing them in GameData/Data/_LVL_PC/Side/x.lvl I'm guessing I have to somehow get _LVL_PC/Shell/ENG/shell.lvl (assuming it's the language file) and edit that?
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