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11-11-2010, 10:35 AM
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#1
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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L.A. Noire - Not vapourware after all (apparently)
So after being announced back in 2006 and then dropping completely off the radar, Rockstar has apparently resurrected the game:
Alt source at Rockstar - http://www.rockstargames.com/videos#/video:6251
Last edited by DarthParametric; 11-11-2010 at 12:16 PM.
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11-11-2010, 11:16 AM
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#2
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Goodfella
Join Date: Jul 2008
Location: Northern Ireland, UK
Posts: 1,075
Current Game: Fable 3
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Rockstar + someone who looks like a gangster is generally enough to get me interested, but any more info on what it's about?
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11-11-2010, 11:19 AM
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#3
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It's Thornhill!
Status: Super Moderator
Join Date: Mar 2008
Location: Warwickshire, UK
Posts: 3,606
Current Game: The Old Republic
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I was really interested in this when it was first announced for 'all platforms'.
Then it turned out it was going to PS3 only.
Anyone know if that's still the position? Or will we see it on 360 as well?
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11-11-2010, 11:33 AM
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#4
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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This was the original announcement CG trailer from years ago - http://www.youtube.com/watch?v=3emH9pjAaqA&hd=1&fmt=22
I suspect things have greatly changed since then though, especially if Rockstar have directly taken over development. The original was meant to be a detective story, but I wouldn't be surprised to see it turned into a GTA-clone shooter.
Platforms should be revealed in the new trailer, but I would think both 360 and PS3 at least would be likely, with the possibility of a PC version emerging eventually.
EDIT: Yes, new trailer (in first post) confirms 360 and PS3. Interestingly, it also shows it as still a Team Bondi production. I thought for sure they'd be dead and buried after all this time, but apparently not.
Last edited by DarthParametric; 11-11-2010 at 12:12 PM.
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11-11-2010, 07:30 PM
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#5
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8-Bit Code Monkey
Join Date: May 2004
Location: A House
Posts: 4,034
Current Game: SWTOR
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I didn't realize this was ever "vaporware" earlier this year (Feb/March?) it was the cover feature for GameInformer magazine and at the time was slated for release this Fall. Then a couple months ago it was announced that it would be delayed, so I mean while it definitely hasn't been at the forefront of gaming news, I don't think it was ever that close to being "vaporware".
All that being said, I was interested back when it was first announced and I still am, hopefully we'll hear more soon. 
"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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11-11-2010, 08:33 PM
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#6
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Uncreative User
Join Date: Sep 2006
Location: Rio de Janeiro, Brazil
Posts: 3,812
Current Game: Dishonored
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I might be excited. If it's not too GTA for my taste I might even like it for the witty dialog that's in almost every Rockstar game. And hours of lenght and stuff to do.
Inspiration
.Bioshock inspiration.
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11-11-2010, 08:55 PM
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#7
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
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Quote:
Originally Posted by Mav
I didn't realize this was ever "vaporware"
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Ambitious titles that have been in development 5+ years by tiny studios nobody has ever heard of (especially ones based in Oz) don't often manage to go the distance. I haven't heard anything about it for 3 odd years, but perhaps that's at least in part due to the (temporary) switch to PS3 exclusive, as I pay no attention to that news avenue.
Quote:
Originally Posted by Ctrl Alt Del
I might be excited. If it's not too GTA for my taste I might even like it for the witty dialog that's in almost every Rockstar game. And hours of lenght and stuff to do.
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Assuming things remain unchanged, it's not a Rockstar game - they are just publishing it. Given the development period though, they may have taken a more active hand.
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11-11-2010, 09:05 PM
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#8
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Uncreative User
Join Date: Sep 2006
Location: Rio de Janeiro, Brazil
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Current Game: Dishonored
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Quote:
Originally Posted by DarthParametric
Assuming things remain unchanged, it's not a Rockstar game - they are just publishing it. Given the development period though, they may have taken a more active hand.
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Oh, I have not played anything by them. Is it any good?
Inspiration
.Bioshock inspiration.
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11-11-2010, 09:31 PM
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#9
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
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No idea - this is their first game. The guy that founded the studio in 2005 was writer and director on the PS2 game The Getaway (a GTA clone by the sounds of things).
I suspect that this was originally intended to be out around early- to mid-2007, but they obviously hit some snags along the way. Rockstar must have seen enough promise to keep them afloat all this time, but as I said as a result they may have stepped in to help "guide" it to release.
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11-19-2010, 07:01 AM
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#10
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I bent my Wookiee
Join Date: Apr 2004
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11-19-2010, 09:33 AM
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#11
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App Off
Join Date: Jan 2006
Location: White City
Posts: 3,343
Current Game: The Knife of Dunwall (PC)
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Saw the trailer on gametrailers.com the other day and it definitely looks like it could be a very entertaining game. If it ever comes out on PC, there's a huge chance I'll play it.
As for the similarities with Mafia, well that's a given, considering it's more or less the same time-period, so that "feel" can't really be avoided. However, from what I gathered from the trailer, it looks like you'll be playing as a police detective rather than a criminal, which could offer a different perspective on the game world.
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11-19-2010, 10:01 AM
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#12
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
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The comparison was specifically regarding the use of an "open world" but restricting it to a fairly linear story progression as in Mafia 2, unlike say GTA where there are all sorts of side-missions, mini-games, collectables, etc. scattered around. I wasn't referring to the actual plot or mechanics, which are completely different. LA Noire is probably more closely related to old adventure games than Mafia or GTA in that regard.
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11-19-2010, 06:38 PM
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#13
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8-Bit Code Monkey
Join Date: May 2004
Location: A House
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Current Game: SWTOR
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http://kotaku.com/5691769/the-bold-gamble-of-la-noire
another preview of sorts, I like the comparison they make to the Phoenix Wright series XD
"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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12-17-2010, 10:07 AM
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#14
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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Developer Diary: The Technology Behind Performance
Pretty cool, although I would have liked a more detailed look at the mechanics of the process. Presumably they are generating a super high poly mesh and then using that to produce a normal map for projection onto the low poly game mesh. It's a shame there's so much degradation between the two - the in-game textures look very waxy. It would be nice to see a purpose-built PC game using this tech to really take full advantage of it. Still, the expressions at least seem to transfer across rather nicely.
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12-17-2010, 10:28 AM
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#15
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Satan´s little helper
Join Date: Jul 2008
Location: The land of snow and sorrow
Posts: 787
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They seem ridiculously proud of those visuals that dont really even look that good  And the main character´s actor doesnt impress me, he doesnt seem to know how to act, he looks lame and even sounds whiny  But the game could still be good, we´ll have to wait and see.
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12-17-2010, 11:40 AM
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#16
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Senior Member
Join Date: Jun 2008
Posts: 1,993
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It felt like I was watching a behind-the-scenes documentary for a film rather than a game. Their argument for photorealism was as sturdy as a cardboard tube; even if the animation is fully-choreographed, the facial textures were as ruddy and low-res as wax, creating an almost Deus Ex-esque ratio of animation-to-texture. Although the processing power of consoles might be "next-gen", the memory limitations is what's pushing the futile campaign for photorealism through a 1mm bottleneck.
I'd like to see what PC-exclusive games with similar proportions of photorealism like The Witcher 2 use for default texture resolutions for similar facial features compared to this game. I'd expect at least double the resolution, at least.
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12-17-2010, 01:01 PM
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#17
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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Textures would likely be at least quadruple the size (512x512 -> 1024x1024), but possibly 16 times bigger (512x512 -> 2048x2048).
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01-24-2011, 12:57 PM
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#18
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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The 2nd official trailer is now out:
Last edited by DarthParametric; 04-10-2011 at 01:36 AM.
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02-09-2011, 10:01 PM
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#19
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I bent my Wookiee
Join Date: Apr 2004
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New gameplay video, "Orientation":
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02-11-2011, 11:03 PM
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#20
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My cabbages!!!
Status: Super Moderator
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I saw that video on GameTrailers earlier this week. The game looks interesting. Like Heavy Rain, but without being entirely quicktime events.
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02-12-2011, 02:42 AM
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#21
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8-Bit Code Monkey
Join Date: May 2004
Location: A House
Posts: 4,034
Current Game: SWTOR
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Based on these trailers and such, this game has the best facial animations I've seen... it is creepy at points.
"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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04-10-2011, 01:32 AM
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#22
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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The third trailer was released the other day:
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04-10-2011, 08:33 AM
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#23
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Brony 4 Life. Yo.
Status: Super Moderator
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Current Game: Minecraft MP: PynCraft|Tekkit
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Quote:
Originally Posted by Mav
Based on these trailers and such, this game has the best facial animations I've seen... it is creepy at points.
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Was about to post the same thing... wow. I'd swear I could mute it and actually read their lips. Pretty sweet.
Color me intrigued.. and I'm not even a big Rockstar Games fan, but this just might be a title to tempt me 
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04-10-2011, 09:58 AM
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#24
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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It's not developed by Rockstar - they are just publishing/distributing it. Team Bondi are the devs. Have a look at the tech trailer in this post above for more info on the facial mocap.
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04-10-2011, 11:00 AM
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#25
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20% Percent Cooler
Join Date: Oct 2007
Location: England
Posts: 1,459
Current Game: Too many!
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Still don't understand it...is there free roam? things to do on free roam etc.
still. amazingly real. will try at some point
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04-10-2011, 11:23 AM
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#26
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
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I don't know if it's free roam to the extent of something on the level of GTA. Maybe it's more akin to something like Mafia 2. There is a set of collectibles in the form of gold film canisters to find and achievements for driving fast and certain distances, which could imply some level of freedom to explore between story missions.
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04-10-2011, 12:24 PM
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#27
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Dapper Chimp
Join Date: May 2004
Posts: 8,145
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Quote:
Originally Posted by ChAiNz.2da
Color me intrigued.. and I'm not even a big Rockstar Games fan, but this just might be a title to tempt me 
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No more interwebz for you until you've played GTA IV. Mimi, tell him!
Last edited by Achilles; 04-10-2011 at 12:30 PM.
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04-10-2011, 01:37 PM
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#28
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NO GAMES
Status: Super Moderator
Join Date: Dec 2004
Location: RIP LA 1982-2013
Posts: 5,877
Current Game: TOR/Skyrim
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Quote:
Originally Posted by Achilles
No more interwebz for you until you've played GTA IV. Mimi, tell him!
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I didn't want to play it, but Achilles made me play it.
It was a blast.  Play it, play it now.
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04-10-2011, 02:53 PM
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#29
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internet hate machine
Status: Administrator
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I'm loving what I'm seeing with the cinematic/investigation elements... but what Rockstar really needs to do with this game is release a 12-20 minute walkthrough video.
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04-10-2011, 08:09 PM
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#30
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8-Bit Code Monkey
Join Date: May 2004
Location: A House
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There also needs to be a collector's edition with a sweet fedora.
"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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04-11-2011, 03:54 AM
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#31
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App Off
Join Date: Jan 2006
Location: White City
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Current Game: The Knife of Dunwall (PC)
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Most importantly, there needs to be a PC version. 
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04-11-2011, 09:00 AM
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#32
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Brony 4 Life. Yo.
Status: Super Moderator
Join Date: Oct 2004
Location: Tennessee (USA)
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Current Game: Minecraft MP: PynCraft|Tekkit
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Quote:
Originally Posted by Achilles
No more interwebz for you until you've played GTA IV. Mimi, tell him!
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Quote:
Originally Posted by mimartin
I didn't want to play it, but Achilles made me play it.
It was a blast.  Play it, play it now.
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 Sorry.. I must still be gun-shy.
Got duped by the reviews of Red Dead and thought I was going to get an awesome game. Fool me once...
one of the reasons why I don't fan-rage on Bio/Beth haters. Fanboi that I am, I can at least empathize
Quote:
Originally Posted by DarthParametric
It's not developed by Rockstar - they are just publishing/distributing it. Team Bondi are the devs.
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That's promising 
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04-11-2011, 09:39 AM
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#33
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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Red Dead was pretty cool. But yeah it was basically GTA on horseback, so if you didn't like that I can't see you liking GTA4. Not sure if the same will apply to LA Noire or not. Like I said, I don't think it's quite as free roam as a GTA game.
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04-11-2011, 03:23 PM
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#34
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I'm only worth a piano?
Join Date: Feb 2005
Posts: 647
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Because of the computer I'm on, I'm not able to watch the trailers (so forgive me if I'm pointing out a plot point they've already shown), but reading that it's set in 1947 LA, I can't help but assume the Black Dahlia murder will be included at some point. I could be wrong, but it would almost be wasting the setting to not include one of the most infamous unsolved crimes of the 20th century, that happened in the same year and city the game is set during. If they have a whole 'investigate crime scene for evidence' mechanic, and include Elizabeth Short, that scene's going to be unpleasant to see.
 
--Too Dumb to Quit--
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04-12-2011, 12:10 AM
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#35
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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Yeah the central plot is based around a series Black Dahlia-style murders from what I understand. It's not the exact case, but heavily influenced by it.
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04-12-2011, 12:50 AM
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#36
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I'm only worth a piano?
Join Date: Feb 2005
Posts: 647
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Quote:
Originally Posted by DarthParametric
Yeah the central plot is based around a series Black Dahlia-style murders from what I understand. It's not the exact case, but heavily influenced by it.
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To be fair, that might be for the best, considering leaving the crime unsolved wouldn't be an especially satisfying ending, and there's been enough books and films about it to make tying it up with any originality difficult.
Copycat killings, or completely separate ones, could allow for a more satisfying conclusion. Also, if the Dahlia was in the plot as a background element, it could explain why you're jetting around the city doing everything yourself (or with less assistance than in most investigations). After all, most of the department would be tied up in the case that's getting all the media attention.
 
--Too Dumb to Quit--
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04-22-2011, 12:53 PM
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#37
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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A new gameplay trailer:
I thought the main chunk of the game was spent as a Homicide detective, but it would appear that's only part of it. Seems like there will be a fair bit of case diversity then.
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04-22-2011, 01:03 PM
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#38
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Dapper Chimp
Join Date: May 2004
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I think they've mentioned a few times that you have to earn your way up to Homicide.
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04-22-2011, 01:24 PM
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#39
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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Yeah I knew that, but it seems like Homicide isn't the pinnacle (as I thought it was), but rather just a stop along the way.
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04-22-2011, 09:33 PM
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#40
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internet hate machine
Status: Administrator
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Looks like you're getting the clues to a much greater mystery all along the way... liked what I saw, though I still don't like the all too familiar GTA parts of the game. After so many years with it, I'm kinda getting a little sick of seeing it.
Hopefully it does feel different when playing though and whatever similarities I see are purely superficial.
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