And Max Payne 3 is right around the corner after that. Fall and winter are already dedicated to GTA V and South Park respectively.
Maybe the DLC (along with a few community patches) may entice me to come back if I have downtime between games this summer, but I suspect that ship has sailed.
Exactly. Plus, I still haven't played Dark Souls or Batman: AC yet. Both a great and sucky year to be a gamer. TONS of great titles but so little time to play them
Sucks too, because I REALLY do love Skyrim.. and I have so many ideas for the CK. But I also know it's one of those games I'll eventually go back to (like Oblivion and Fallout) so I' might as well just play the newer titles for a bit and go from there.
Sucks too, because I REALLY do love Skyrim.. and I have so many ideas for the CK. But I also know it's one of those games I'll eventually go back to (like Oblivion and Fallout) so I' might as well just play the newer titles for a bit and go from there.
I really did love Skyrim's potential. There are pieces of a really great game. Unfortunately, I'm not sure that even the CK will be able to fix what's missing.
I'm hopeful that enough CAN be done to make it easier to gloss over the crap, but I'm too busy feeling ripped off to care right now.
Exactly. Plus, I still haven't played Dark Souls or Batman: AC yet. Both a great and sucky year to be a gamer. TONS of great titles but so little time to play them
I agree but I was like this last year too! And you'll enjoy Batman, it's swell. I've not picked up DS yet
I still haven't finished the first playthrough. I thought I would go back after finishing my smuggler in TOR, but that isn't happening. Even if I find a lull after finishing my 100th playthrough of ME3 going back and replaying ME and ME2 to see what happens in ME3 with all my decisions fresh in my mind, I still don't think Skyrim will get to priority, I feel the need to go back to New Vegas for some reason.
I. HATE. STEAM. Not the haze that comes from chimneys, but the Skyrim download app...
I still can't play the game, which I've already spent $120 on (one through a defective service called GameFly, and once through a store-bought hard copy that requires a Steam connection to activate)! Have any of you been having problems accessing Steam?
Nub question: Where do I obtain daedric or dragon armor? I now you can simply get them from upgrading blacksmith and collecting dragon bones, but is there any other places or ways to get them?
Nub question: Where do I obtain daedric or dragon armor? I now you can simply get them from upgrading blacksmith and collecting dragon bones, but is there any other places or ways to get them?
As far as dragon, nope.. have to kill/collect them (or mod them).
Deadric is pretty much upgrading smithing and hoarding every piece of ebony and daedric heart you can find (hearts are rare in un-modded games). You can grab one from the Companion's base (respawns every three days) the easiest by far. Or use the Atronach Forge.
However, I have been able to loot Daedric gear in my un-modded games.. but it's very rare.
Okay boys and girls, all this talk of Skyrim in other threads has given me an idea.
I decided to make a little list of mods that might help you in your adventures across the frozen north. I'll be concentrating on bug fixes, smaller retexture mods that don't kill your FPS, and, of course, mods that give you more immersion.
Let's start with some fixes: Shadow Striping Fix - A must. See the mod details.
Less Harsh Elves - I hated that the elves in Skyrim look more like Klingons or Romulans than actual elves. This mod solves that problem.
Human eyes for Elves - Replaces the alien-looking eyes for Bosmer and Altmer (it also replaces the eyes for Dunmer, but if you want to keep it lore-friendly I recommend not installing them).
More Morrowind Like Glass Armor and Weapons - Just like the title says, replaces the awful glass textures with fantastic new ones that look more like Morrowind's.
Immersion:
Realistic Lighting - Now, there are dozens of Realistic Lighting configs out there, so go to the Nexus site and pick your favourite. I use this one, which is an older version, but works great.
Colorful Lights No Shadows - Hate the truly awful shadows in Skyrim? Why not turn them off and still keep all the lights and colors? Saves you a ton of FPS. Works great with Realistic Lighting. Note: you have to set fShadowDistance and fInteriorShadowDistance to 1 in your SkyrimPrefs.ini for the mod to work properly.
Open Faced Helmets - No more full-faced robotic helmets for guards! Yay!
Visible Windows - Windows that look more like actual windows.
Let me start by saying I hated Oblivion and Fallout, just hated them. I decided never to touch another Bethesda game again, even though I wanted so bad to like these games because I just love RPG's so much. Well, I fell for the hype yet again and saw Skyrim going cheap on Amazon (£24), and I needed something to keep me going until GW2 comes out, so I thought what the hell and got it.
I am a convert.
I love Skyrim, I absolutely fraking love this game. The third person pov is still terrible, and I really wish they would just use a Mass Effect pov, but it's bearable in first person as I'm playing a stealth archer. Everything else is just amazing. The environment is stunning, and the amount of things to do is mindblowing. I am 60+ hours into it and I still feel like I've only just skimmed the surface. I am totally emmersed in the world and totally addicted. Skyrim has managed to change my opinion on Bethesda, and I'm glad I picked it up now.
leXX has inadvertently benefited from my new Bethesda rule: I'll buy it after it's been out for 6 months and a fair amount of the game-breaking bugs have been patched.
FWIW, they're up to 1.5 and you'll still need the console to get through some quests, especially at high levels (when Radiant Quest is more likely to send you someplace that has already been cleared). I'm hoping that the reason we've stopped hearing about patches is because they're busy working on the DLC and not because they're finished fixing stuff.
I'm indifferent on both (Skyrim, Fallout), so I cannot say what I like/hate about either game. I have no urge to, anyways, though I'd probably me more inclined to purchase Skyrim than Fallout.
Forgive, but never forget. No amount of DLC can take back lying to your fan base. Trust is earned, not downloaded.
I know this is an odd request, but could someone take screenshots of one of the mage robes (or any with that model, like blue robes) while holding a 1- and then 2-handed sword (seperately) in fighting stance? I'm wondering if the robes would work for a potential mod I might do if I pick up skyrim.
I know this is an odd request, but could someone take screenshots of one of the mage robes (or any with that model, like blue robes) while holding a 1- and then 2-handed sword (seperately) in fighting stance? I'm wondering if the robes would work for a potential mod I might do if I pick up skyrim.
Which version of the blue robes, with or without the hood?
How do people in general find the melee combat? I see very mixed views from what I read...
I generally engage very rarely in straight head-on melee combat. While my character is no thief (never even joined the thieves guild) I feel that more sneaky ambush-style gameplay is more rewarding. Engage on your own terms, snipe with a bow from range or sneak up behind and slit their throats before they even know you're there. Then they'll have no time to hurt you or use any annoying abilities they have either.
There are a few monster-type enemies that kind of play won't work too well against (dragons most notably), but in general sneaky bow+dagger play is very effective in my experience.
Though I imagine the sustained DPS of a heavy armor + twohanded or dualwielding melee brawler is higher, the burst damage from critical hits + sneak attacks tend to be enough to take down most enemies in one or two hits.
Straight melee combat should generally be more reliable than being a pure mage in Skyrim though. While magic is powerful early on it fairly quickly loses its edge as more powerful weapons and enchantments become available (and you can improve your gear even further at a blacksmith's forge), while spell damage and potency remains largely the same throughout, with only a handful of perks available to boost them. Many Illusion spells also have level caps for when they stop being effective, and since many enemies are leveled with you they just stop working even on lowly bandits eventually. Magic is also a very noisy way to do combat, so you'll have to give up any element of surprise when tossing around fireballs or summoning daedra to your side. While still viable if you mix your talents from the various schools of magic it requires more effort than the mundane professions to win fights later in the game as a pure mage (that or abusing the Destruction stun lock perk ).
Straight melee combat, while it may vary depending on what you wield (onehander+shield, twohander, onehander+magic, dualwielding) generally boils down to the same formula though: Circle strafe the enemy to try to flank them, dodge enemy power attacks, block regular attacks and power attack them in return while they're staggered or recovering from a heavy swing. Biggest exception is, ironically, when fighting mages as a pure melee brawler, since they tend to kite a lot. Ice mages in particular are a pain to take on as a melee grunt since their frost magic will slow you down, making it very tough to chase them. But that's the price you pay if not bringing any capability to do ranged attacks.
How do people in general find the melee combat? I see very mixed views from what I read...
Stoffe pretty much explained it spot-on, but I can tell you from experience that a two-hander can be a lot of fun: no blocking, no strafing, no nothin', just charge in and let the limbs fly.
It's difficult to put "melee" in one bucket. One-handed with a shield is pretty monotonous - running charge for a critical and shield bashing to stagger or disarm. Dual wield does a lot of damage and you get some very pretty kill cams, but it's mostly just spamming power attack and hoping that whatever you're fighting will drop quickly. Two-handed seems to be the only one where some skill in involved (see stoffe's last paragraph).
Personally, I try to mix it up. Two-handed weapons for beasts (including dragons) and draugrs, dual wield vs bandits and mages, sword-and-board for thieves, assassins, falmer, and boss-types. Keep in mind that there are some fun blocking perks to consider in all this as well. Also, Become Ethereal is something of a game-changer once you get it.
One last thing: the weapon-type specific perks are largely a waste. I take the five base ranks and the charging criticals for both, the decapitation perk for one-handed, and sweep for two-handed (handy against mobs during civil war quests and crowded barrows).
I generally engage very rarely in straight head-on melee combat. While my character is no thief (never even joined the thieves guild) I feel that more sneaky ambush-style gameplay is more rewarding. Engage on your own terms, snipe with a bow from range or sneak up behind and slit their throats before they even know you're there. Then they'll have no time to hurt you or use any annoying abilities they have either.
Unless you really have a problem with the morality of it, I highly recommend doing the Thieves Guild main quest line. You get the Thieves Guild Armor and Nightingale Sword and my personal favourite so far, the Nightingale Armor. On completion you get what is widely considered to be the best bow in the game, The Nightingale Bow, so doing it for that alone makes it worth it, plus it looks damn cool. You also get Chillrend, the best sword in the game and The Skeleton Key. If you get the guild back to its former glory (what I'm doing atm) you also get a decent Guild Armor. Basically it is the perfect Questline for a stealth archer.
As for melee combat, I think it sucks. I've played through the whole game as a stealth archer pretty much avoiding ever having to use it as I one or two shot everything from a distance before they even know I'm there. When I do have to use it, it feels extremely inaccurate as you end up just swinging wildly hoping for the best.
Unless you really have a problem with the morality of it, I highly recommend doing the Thieves Guild main quest line.
Part morality, part the thieves guild crowd appearing to be jerks in general. Seems like in the other quest arcs you generally fight for something while the thieves are just petty thugs making life harder for ordinary common people, while leaving corrupt wealthy nobles alone or even working with them. The thieves guild you bump into in the street extort people for money, swindle commoners and frame innocents for crime they didn't commit. The crowd in the sewer tavern were a generally unpleasant lot as well. Doesn't exactly compel me to join and help them out.
Heck even in the Dark Brotherhood questline your victims generally deserve their fate in one way or another, even if they're pretty nasty.
But, I guess I did try the Dark Brotherhood quests in my last playthrough (rather than exterminate them as I did previously). So maybe should give the Guild a try this time around too. Could always reload an earlier save if they make me feel too dirty I suppose. But... if you're allowed to put down Maven Blackbriar during the Thieves Guild quest I'm sold on doing it.
Quote:
Originally Posted by leXX
You get the Thieves Guild Armor and Nightingale Sword and my personal favourite so far, the Nightingale Armor. On completion you get what is widely considered to be the best bow in the game, The Nightingale Bow, so doing it for that alone makes it worth it, plus it looks damn cool. You also get Chillrend, the best sword in the game and The Skeleton Key. If you get the guild back to its former glory (what I'm doing atm) you also get a decent Guild Armor. Basically it is the perfect Questline for a stealth archer.
My current Dark Elf is my 4th character so I go more for style than straight utility this time around, and use a few mods with new outfits and armor. I currently kind of like the Rogue armor I'm wearing, blends well with the already dark theme of the character.
Also, the spectral bow from Labyrinthian looks pretty badass to me, so I stick with it for style even if there are better weapons around
I dare say stoffe I think that's the first pic of one of your characters (that my old brain can recall) that doesn't have snow white hair!? Still awesome nonetheless!
My current character has a similar idea in bows as you do BTW (I use the bound FX though).. though his also has some custom modded ethereal arrows/quiver to match hehe
Looking at some of the mods available for the PC version of this game i *REALLY* wish they would be available for the Xbox as well... as that is the version of the game that i have.
Some of them look *AMAZING*, way better than some of the normal ingame items.
I'm hoping that there might be some new and better items in the new DLC.
Edit:
Holy ****, for the first time that i can remember, i just found enchanted Dragon Plate Armor in the loot.