Star Wars: The Tale of Jebord Esio (formerly "The Chronicles of Jebord Esio & Belcameron Cook) is a mod that takes place roughly 20 years before The Old Republic (the mmo). It tells the story of two Jedi, Jebord Esio and Belcameron Cook. The entire storyline starts somewhere around 3675BBY and ends 3645BBY which is when ToR is meant to take place. The mod is now loosely based off Episodes 3 & 5 of the fan fiction I have been writing for 5 years.
Episode/Part One will take place during the years that Jebord becomes a Jedi Knight and infiltrates the Sith. The episode will start off on the Naboo Jedi Enclave, playing as Jebord. You will do a few small quests and then become a Jedi. Now that's when the real quest starts.
Jebord Esio: A reckless Jedi and will do anything to achieve the objectives of his mission, almost always getting him into trouble.
Belcameron Cook: Jebord's most trusted and closest friend. He is a wise yet arrogant Jedi who chooses to follow his own path.
Salamandra Paladin: A Dark Jedi who is a constant evil character throughout the mod.
Phobos: An ally of Jebord and Belcameron.
Constance: A love interest for Jebord. (this character is now confirmed - she will play a vital role)
Karin: A love interest for Belcameron. (This character might be cut - TBA)
Don't wiry the trial and error is the only way to learn, I did plenty of times spend four times longer on something then I thought it would.
My advice is to create several notepad txt files for organizing what party member equals what number and also create a word doc where you copy and paste any scripts that you might need and came across in Lucasforums
Impressive work thus far. Not often that one sees someone just pop up with a TC and progress. My only tip is to change the year. the BBY/ABY system didn't exist back then, so it doesn't really hold together canonically speaking. I'm sure Wookieepedia has the proper format for the era somewhere.
I, for one, approve of the Ewoks. They're a fine representation of the primitive natives doing better in their own environment than the invading white man.
Take that, Avatar.
"Welcome to The American Political System, where everything's made up and the votes don't matter!"
America: Where you have the freedom to express your opinions, and I have the freedom to hate you for it.
*dons stetson and putters away on the motor scooter of patriotism*
Good luck with the project! My advice would be keep things small yet detailed, rather than huge and barren. The former unsuprisingly is also much more achievable, unless you're planning on spending a decade on this mod.
A few changes I've made lately is that I'm changing the title to "The Tale of Jebord Esio". I realised I was too ambitious to pull off doing both Jebord and Belcameron. The mod is also now based loosely off two of their stories, basically combing them both together into one. Instead of Belcameron joining you throughout the mod, he will be making appearances here and there. I've taken the liberty of making a short video of the beginning of the mod. I hope you enjoy it:
Completely new location. The protocol droid at the start of the video told you that the Enclave/Academy is in the heart of Theed, surrounded by structures to keep it hidden. With regards to the duelist, she was supposed to have a blue lightsaber, but it didn't click with me until you pointed it out, thanks. I would like to say this mod will be completely voiced, but I can assure you that some of the characters will be voiced. My wonderful girlfriend has already agreed to do the Jedi Historian voices.
What I would recommend would be to reskin the module if you weren't already planning on doing so. We have all played these games so much that we associate the old modules with the old locations - often a simple reskin can take the player to a totally different place. Just how I feel about that... best of luck with the progression of this!
I've decided that ever 24-48 hours, I will *show* progress instead of just saying "Oh yeah, I did this, this and this. It looks so epic bla bla". Around about 40-50% of the Enclave has been completed. Most quests have been written and implemented, I'm up to the part where you're introduced to Belcameron Cook for the first time. He has a message for the Master of the Academy, who in then turn will send you on a mission. I want the Enclave to be as indepth as possible, so all Jedi that you see in the level, will have something to say. And some of them will even have small side quests. Such as that Selkath Jedi, you will get to talk to his Master if you want to and try to sort things out between them.
As of now, I'm having a problem with the newly recruited Belcameron following me. He will start following for a few steps then stop, anyone have any clue on how to fix this?
As promised, here is an update with screenies. Progress slowed over the weekend due to real life comittments, which will impact every weekend, but I have made good with the time that I had. Master Hanhar will now give you your first assignment after you have received your lightsaber and robes from Hudson. Here are the screenshots:
I'm also looking for a beta tester for the Enclave if anyone is interested.
Watched the video, and clips...great work so far. Some suggestions....like Dak said, try to reskin the enclave, even just a little - gives it a new fresh exciting look. Give his sparring partner a lightsaber - seems only fair. Also, little dialog change, maybe after Mstr. Hudson tells him he's ready to become a knight...I didn't care for the "ok. great" response. Maybe, something like " thank you master...or If you believe I am ready..." Something to show his gratitude or some doubt of his skills.....Looks real good so far.Keep it up.
Who's more foolish, the fool or the fool that follows?
Just exactly what is a head-piece to the Staff of Ra?
Thanks everyone - I just fixed up the original post with all the changed plots/ideas. For the beta testing, I'm HOPING I'll be able to get it out to you all in a couple of days. The only things I have left to do are:
-The meeting with you, Belcameron, Hudson and Master Hanhar.
-Two small side quests for the random Jedi scattered throughout the Enclave.
-Fix some scripts and utc files.
-Polish all the dialogs.
I am going to retexture/reskin the Enclave, but that is going to wait till very last. I'll be honest, I have no experience whatsoever in custom texturing. At this point of the Enclave, there really isn't much for me left to show you without giving everything away before you even get a chance to play it. Don't worry, you'll be seeing the finished product (only the Enclave of course) by weeks end as there isn't really much left to do.
I am going to retexture/reskin the Enclave, but that is going to wait till very last. I'll be honest, I have no experience whatsoever in custom texturing.
What I recommend and what works best for me is to use mostly textures that are already in the game. Take a peek through and see if there's anything that says "Theed" to you. I also like to use cgtextures.com. They are all free and I know for a fact that there are some Theed-like textures on there (stone, marble). Good luck!
I'll definitely be looking forward to the release and use of this mod.
You wont have to wait long. Before I started the mod, I wanted to release it in parts, so players would be able to play through each part while waiting for the next. The Enclave will be released under the name of "The Tale of Jebord Esio - Introduction". If you follow the main storyline and do nothing else, it will be about 10-15 minutes playing time. With all the side quests and exploration, you'll gain about a good 30 mins hopefully. Due to the weekend coming up, you should expect to see a release by early next week if beta testing flows nicely.
Just a little update; progress was really slow across the weekend, like expected, but I've at least managed to get most of the scripts done and polished. Beta versions will be sent out to the beta testers in the next 24 hours for sure and hopefully it will be available publicly in a few days.
Beta's have been sent out to those chosen. Depending on when they all get back to me, is when you'll be able to download it publicly. I would like to take this chance to thank everyone who has made this mod possible. The scripters who have cured my headaches, the skinner who made my mod look better than anything I could have done, the file editors that have pointed me in the right direction. It's all been appreciated.