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Old 03-29-2014, 08:54 PM   #1
Veronw
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Help with a mod bug

Hello, registered because this seems like the only place active for kotor 2 modding. I downloaded a mod from http://knightsoftheoldrepublic.filef...00178x#1790714 and my attempts to use it have so far proven.. frustrating. When I load the game up, whichever model I choose appears as Kreia or the Handmaiden respectively. The portrait is trandoshan, but the models are not. Moving out of the module does not fix this issue, as far as I can tell, the character remains as either Kreia or the Handmaiden the entire game. I've reinstalled the game as a fresh install to see if perhaps that was an issue, I also patched it and attempted a stock version to no avail. I thought about trying to redo the mod myself, but I don't have the time at the moment, and it may very well be a simple solution to the problem. I also wouldn't have the foggiest idea of where to start

Anyways, here is to hoping someone knows how to fix this!
Thanks
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Old 03-30-2014, 12:07 AM   #2
milestails
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Send a private message to the mod's author: http://lucasforums.com/member.php?u=162014
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Old 03-31-2014, 12:55 PM   #3
Veronw
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Yes, that was one of the first things I tried, but I never got a reply. Would it be relatively simple for me to just recreate the mod?
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Old 03-31-2014, 03:06 PM   #4
redrob41
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Current Game: just modding TSL
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I just had a look at it (I had downloaded a long time ago, but hadn't installed it). It looks like the changes.ini file for the TSLPatcher could have been set up a bit better. The way it is, the portraits are set up to use lines 671 and 672 of the appearance.2da file (which are blank in an unmodded game). If the original maker of the mod had used 2DA Memory tokens, this could have been avoided.

Try copying this text and replacing the contents of the changes.ini file, then re-do the Patcher installation. I highlighted my additions in red.
Code:
; =====================================================[v1.0.5b1]====
; TSLPATCHER - GENERATED MODIFICATIONS FILE (6/6/2009)
; ===================================================================
; This file is automatically generated and as such has no formatting
; to speak of. You can insert blank lines between sections (but NOT
; between keys within a section!) and add comment lines starting
; with semicolon to make it more readable without breaking anything.
; -------------------------------------------------------------------

[Settings]
FileExists=1
ConfirmMessage=You are about to install Darth Venom and Trandongo as a playable characters. Is this okay?
LogLevel=3
InstallerMode=1
BackupFiles=1
PlaintextLog=0
LookupGameFolder=0
LookupGameNumber=2
SaveProcessedScripts=0


[TLKList]


[InstallList]
install_folder0=Override\PcTrando\


[2DAList]
Table0=appearance.2da
Table1=portraits.2da


[GFFList]


[CompileList]


[SSFList]


; ===================================================================

[appearance.2da]
AddRow0=appearance_row_p_mal_tran_01_0
AddRow1=appearance_row_p_mal_tran_02_0

[appearance_row_p_mal_tran_01_0]
label=P_MAL_TRAN_01
race=N_Trandoshan
walkdist=1.813
rundist=3.66
driveanimwalk=1.813
driveanimrun_pc=3.66
driveanimrun_xbox=3.96
racetex=P_Dongo
modeltype=F
envmap=DEFAULT
bloodcolr=R
wing_tail_scale=1
moverate=NORM
driveaccl=50
drivemaxspeed=5.4
hitradius=0.25
perspace=0.35
creperspace=0.4
height=1
targetheight=l
abortonparry=0
racialtype=20
haslegs=1
hasarms=1
footstepvolume=1
sizecategory=3
perceptiondist=9
footsteptype=0
soundapptype=0
headtrack=0
head_arc_h=30
head_arc_v=15
hitdist=1
prefatckdist=1.4
groundtilt=0
body_bag=3
2DAMEMORY1=RowIndex

[appearance_row_p_mal_tran_02_0]
label=P_MAL_TRAN_02
race=N_Trandoshan
walkdist=1.813
rundist=3.66
driveanimwalk=1.813
driveanimrun_pc=3.66
driveanimrun_xbox=3.96
racetex=P_Venom
modeltype=F
envmap=DEFAULT
bloodcolr=R
wing_tail_scale=1
moverate=NORM
driveaccl=50
drivemaxspeed=5.4
hitradius=0.25
perspace=0.35
creperspace=0.4
height=1
targetheight=l
abortonparry=0
racialtype=20
haslegs=1
hasarms=1
footstepvolume=1
sizecategory=3
perceptiondist=9
footsteptype=0
soundapptype=0
headtrack=0
head_arc_h=30
head_arc_v=15
hitdist=1
prefatckdist=1.4
groundtilt=0
body_bag=3
2DAMEMORY2=RowIndex

[portraits.2da]
AddRow0=portraits_row_63_0
AddRow1=portraits_row_64_0

[portraits_row_63_0]
baseresref=PO_Dongo
sex=0
appearancenumber=2DAMEMORY1
race=6
plot=0
appearance_s=2DAMEMORY1
appearance_l=2DAMEMORY1
forpc=1
baseresrefe=PO_Dongo
baseresrefve=PO_Dongo
baseresrefvve=PO_Dongo
baseresrefvvve=PO_Dongo

[portraits_row_64_0]
baseresref=PO_Venom
sex=0
appearancenumber=2DAMEMORY2
race=6
plot=0
appearance_s=2DAMEMORY2
appearance_l=2DAMEMORY2
forpc=1
baseresrefe=PO_Venom
baseresrefve=PO_Venom
baseresrefvve=PO_Venom
baseresrefvvve=PO_Venom

[install_folder0]
File0=P_Dongo.tga
File1=P_Dongo.txi
File2=P_Venom.tga
File3=P_Venom.txi
File4=PO_Dongo.tga
File5=PO_Venom.tga
I haven't tested it, since I don't want to mess around with my override directory right now. Let me know how it goes



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
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Old 03-31-2014, 03:48 PM   #5
Veronw
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Ah yes that fixed it right up! Thanks for the assist there
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Old 03-31-2014, 11:22 PM   #6
VarsityPuppet
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Contest winner - Modding Forum Veteran Veteran Modder Helpful! 
Thanks for the spot, Redrob. I honestly don't remember if it was myself or Venom who set up the TSLPatcher.

Might be worth checking out and fixing.... but it's not really high on my list of things to do.

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Old 04-01-2014, 01:58 AM   #7
redrob41
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Current Game: just modding TSL
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When I opened the Read-Me and got to "Author: Darth Venom and The Puppet", I didn't recognize who that was . I should have read just a little bit further. Sorry VP, I just dived in without giving you a chance



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
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