So I've been using this:
Code:
void main()
{
object oPad = GetObjectByTag("dt_pad");
DisplayDatapad(oPad);
}
To make a datapad display in KotOR 2, however after it displays all the game's menus disappear, I can't move, and the only way to fix this is to warp to another module. Is there some other function I have to use to make the datapad "un-display" so to speak?