I finished another model last night that I thought you may like, it's the standard Disruptor pistol... took me a while to figure out the design I wanted for this, and generally I decided I want to stick to the basic shape that was featured with vanilla models, but much more sensible in the proportions, a lot more details, as well as an inclination to a modular design in categories of weapons.
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Standard Disruptor Pistol
Polycount: ~1050
Reference source: P08 Luger (receiving end only)
More meshes to come, I'm working on a few more, now that I have new design ideas.
EDIT: Update. Here's an example of the modular weapon design: a Light Repeating Blaster with the receiver of a Standard Blaster Rifle; the barrel and stock were exchanged to expand the firing capacity of the weapon, as well as easier control over rapid-fire.
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I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
Last edited by SimonKTemplar; 10-31-2012 at 01:34 PM.
Awesome gun models again PS: In my opinion I think it would look better if you put a scope on the standard disruptor pistol.
I'll consider it, but it might raise the polycount a bit though
Update: I think this is reasonably accomodating.
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I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
Last edited by SimonKTemplar; 11-01-2012 at 12:01 AM.
Phew! It's been a while... I've really been busy this past week, mostly administration issues around college. But I'm back... with a new update! I decided I'd finish my Standard Disruptor Rifle (finally!). It took ages for me to think up the design, and I decided I'd stick as much as I can to the original model, which is one of the few good-looking vanilla weapon models in the game. There's a few good models I'm still working on though, so there's likely gonna be an update later today. Stay tuned.
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Standard Disruptor Rifle
Polycount: ~1000
Reference source: CZ 805 (mostly for proportions sake) / Vanilla model
I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
Interesting addition. Even though the polycount raise ...
any chance to see couple of these released soon, with textures if it's not much to ask??
My work on the first game's ranged weapons is nearly complete - only a few more models. I've decided that I'll make some of the less commonly used weapons like standard weapons with minor variations in the model, instead of making them fully-unique, because let's face it, people who play the game don't buy them all that often (i'm referring to less common guns like the Arkanian Blaster Pistol, and the Bothan Needler for instance)... all in all, I should have all the standard, categorized and special/upgradeable/unique weapons done by the end of the week, with textures not far behind.
My current issue is that I have NO idea what design to use for the Sonic Rifle model. I am now taking suggestions, please send pics with what you (the community) thinks it should look like, because quite frankly, I'm all out of ideas on this one. Always did hate the Sonic rifle anyways; looked like the hose of a washing machine mounted onto the lower part of a flamethrower or something
I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.