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Advanced Scripting and Modding
Hello there!
I have some questions regarding scripting and some more. I put it under tutelage "Advanced", as reskinning, adding new objects and characters is probably the first step and it was talked over and over again on many forums, including this one. I have different stuff here to discuss.
If I create a new skin, then I should change appearances.2da, as far as I remember. Does it mean, that in order for other players to see my mod with a skin, then they will have to put it to Override and if they had such a file for other mods installed previously, then there will be a conflict between different mods? Am I correct?
I tried to find the answer to the next question regarding the 'only once' script. How do I make it in such a way, that after talk1 PC left the area, but later decided to come back and sees the same NPC at the same place, but this time the talk is different - because PC and NPC met before on this level, so... How do we do that? (the talk script changes)
One of the questions is whether it is possible to make my NPC (Twilek Male) have a mouth animation while he is talking. I must say, that I managed to add voice, but the lips don't move. Is it possible to change that? Should this one be in a script somewhere?
Thanks.
E.g. I hope I didn't spoil anything by creating a new thread, but most existing ones are about other issues and haven't been visited by people in some time. Should my thread be out of place - I would be more than happy to discuss my questions in a different thread.
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