Thought id share some projects other than a texture mod....Yea kinda getting out the box so to speak. Anyway heres some pics not sure if the'll lead to being able to put them in game but why not try and learn new techniques.
First pic is a modified version of HK-47....now known as HK-88 still messing around trying to get the right parts into the right spots. I like it so far.....
These pics are me messing around in a composer program i was able to rip the Taris level out of kotor and change things a bit. I really wish i could edit it and put it back in game would be another unofficial level editor.
Show spoiler
Well thats it for now........Thanks for watching
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The HK is nice! What did you change about Taris? It's hard to tell since I haven't played that level in months.
Nothing is changed it seems the levels a loaded in pieces so making a change and hoping to get it back in game might not be possible. I can however extract individual models interesting..
Quote:
Originally Posted by scramjetbooster
Yeah.... Now that is an assassin droid! Not too fond with the spikes though,,
The spike are diffrent but he is an hk88
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Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)
I'm more of a '3d fabricator' than a '3d modeller', meaning I prefer to construct things from reference, blueprints or schematics rather than to design stuff of my own.
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Nice job on the HK. As they say, the devil is in the details, and you really did mind the details on that devil. Still, wasn't it kinda... impossible to add geometry on body models? Or is there some new way you people are using to make new player models, and that I haven't heard of? (naughty, naughty)
well i guess ill find out if i run it through a model fixing program
Quote:
Originally Posted by GeorgNihilus
how "heavy" is this mdl/mdx combo gonna be, Xarwarz? u already have a number right? and the original model size was .... ???
thank u, looks impressively detailed indeed
original was 7,401
new is 36,514
but i can use a plugin called decimate and bring it down to
7,302 without loosing much detail
11,314 is where i may leave it looks a little better
Quote:
Originally Posted by Darth InSidious
Looking good, Xarwarz!
Thanks
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