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Old 12-12-2013, 12:33 AM   #1401
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I predict that dog eats someone within a year.
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Old 12-12-2013, 12:53 AM   #1402
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well at least he'll deter people from wanting to play knockout with me.

also, i went with a breeder so i'm paying some good money for him. shelters and rescues wanted references, fenced in yards, not to be away for more than 2 hours but have a steady income, etc, ridiculous. i tried craigslist too, that's where i got my pittbull from but that didn't work out...


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-12-2013, 10:01 AM   #1403
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I feel like an apartment is kind of a small space for a dog that size, even if you walk him often. You'll have to train him carefully. Did you think of a name yet?
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Old 12-12-2013, 06:50 PM   #1404
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My vote: Darth Dog.

Winter is here. No denying it now. It's freezing outside, and a substantial storm is predicted for the weekend. The busy weekend I'm working long days over.

Hope the storm is a complete dud... or so massive it shuts everything down.
I hate dealing with a crappy snowy day that isn't enough to cancel events, but totally sucks to commute to work and back in.


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Old 12-12-2013, 11:16 PM   #1405
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German Shepards require an INTENSE and LARGE amount of time to exercise and train properly. Only get one if you can dedicate several (liek 40) man hours a week personally training and exercising it.

They have a **** ton of energy and need to be trained properly.

Easier dog? Labrador Retriever.

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Old 12-12-2013, 11:25 PM   #1406
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I've always wanted a Border Collie... but won't allow myself to get one for that exact reason: Not enough space or time to wear it out properly.

Maybe someday... when I retire to the country...


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Old 12-13-2013, 10:39 AM   #1407
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Got him and fortunate that he is already housebroken his name is Archangel. Very nice dog and yeah I actually have that amount of time available until I'm finished with school! Got him from an Amish family so he's good with kids so that's a plus considering I take him up to my parents to play with my nephews lol


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-13-2013, 10:41 AM   #1408
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Also he's been dewormed has his shots and is certified.


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-13-2013, 10:54 AM   #1409
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Wait, so this isn't a new puppy?
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Old 12-13-2013, 10:57 AM   #1410
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Also, I'd like to restate my one pet peeve. The one thing people do that really, REALLY pisses me off. And that is not returning phone calls and messages when I have specifically asked a question in them. Is this just a thing young people do now? Like...people who are 25, even? Because seriously. SERIOUSLY.
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Old 12-13-2013, 11:14 AM   #1411
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It is a new puppy...hes only 10 weeks old!


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-13-2013, 04:42 PM   #1412
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Also, I'd like to restate my one pet peeve. The one thing people do that really, REALLY pisses me off. And that is not returning phone calls and messages when I have specifically asked a question in them. Is this just a thing young people do now? Like...people who are 25, even? Because seriously. SERIOUSLY.
pfft interviewers and jobs DO IT ALL THE TIME, AND THAT'S PROFESSIONAL, YO!

'oh we'll get back to you' biggest lie on the planet earth. ill stay on unemployment like the rest of the population until the next world war starts. hell i should apply for food stamps, funny thing is...I PROBABLY QUALIFY.


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-13-2013, 06:52 PM   #1413
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Company Christmas party tonight at the Baltimore waterfront, so I'll be driving home late. I bet I get pulled over on the way home for some trumped up BS. When that happens I'll be sure to be as belligerent as possible to show the po-po that I don't take orders from THE MAN.
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Old 12-13-2013, 10:40 PM   #1414
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be sure to do that with beer in hand!!!! (at least a fake beer)


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-14-2013, 01:33 AM   #1415
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Just got back. I managed to evade the law this time, but I passed SO many people pulled over by the police.
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Old 12-14-2013, 07:03 AM   #1416
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Looking forward to shoveling my way back into my house tonight, after spending a long, long day at work with an incredibly lame Christmas show (Jim Brickman) for no extra money to make the suffering worth my time.

It's the best of all worlds.


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Old 12-14-2013, 01:30 PM   #1417
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It's the best of all worlds.
Yes, the best of all worlds. I'm familiar with that place. I have a summer residence there

Inconveniences caused by the ice and snow aside, though, I am loving this weather.
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Old 12-14-2013, 05:09 PM   #1418
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At least we managed to convince them to use our piano... identical to the one we were going to have to bring in from the truck (and then push back up the hill to the ramp, and then back into the truck during the heaviest of the storm later tonight.) Except that ours is already acclimatized to the temp in the room, and is pre-mic'ed.

It's been an easier-than-expected day... but the weather is going to make getting home tonight an adventure, to say the least.


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Old 12-16-2013, 09:39 AM   #1419
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What kind of piano?
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Old 12-16-2013, 09:55 AM   #1420
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Yamaha C7. 7-foot grand.


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Old 12-16-2013, 10:57 AM   #1421
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Have you had anyone there playing the newer DSI synths? I was thinking of buying either the Prophet 08 or the Prophet 12, but I'm having a difficult time choosing between them. They are pretty different animals, and they both have things I like.
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Old 12-16-2013, 11:30 AM   #1422
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I don't think I've seen any of those. They look interesting.

We mostly see Nords, Yamahas, and the occasional Roland, because that's what the college owns and provides... plus a lot of laptops running software synths, plugged into MIDI controllers.


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Old 12-16-2013, 12:03 PM   #1423
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going to take my pup for his first official walk!


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-16-2013, 12:31 PM   #1424
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plus a lot of laptops running software synths, plugged into MIDI controllers.
F that noise.
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Old 12-16-2013, 08:14 PM   #1425
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easy teaching this dog how to walk. having so much fun!


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-17-2013, 12:46 PM   #1426
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http://www.starwarsattacksquadrons.com/

thoughts?


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Old 12-17-2013, 05:44 PM   #1427
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Looks cool... but a bit more info would be nice. PC, I assume? But specs needed? Joystick required? (I doubt either of mine work anymore...)


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Old 12-17-2013, 10:54 PM   #1428
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It's Free to play, which means it will be riddled with in game purchases and very likely will be pay to win.

Nope.

In other news: If the Dolphins win out, they are in the playoffs.

There is a very unlikely scenario in which the Patriots don't make the playoffs, and the Dolphins get the 2nd seed and a first round bye.

That would please me greatly.

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Old 12-17-2013, 10:57 PM   #1429
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Like everything else in life, this game will tease me with hope and then crush all my dreams. And I will fall for it because I am not smart.
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Old 12-18-2013, 06:10 AM   #1430
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thoughts?
I think it is too early to have any thoughts. We have almost no information about this game, only one short teaser and couple of screenshots that explains nothing (with graphics on level of XWAU and strange red belts befind Tie-interceptors, lol). I afraid that gameplay there might be as primitive as in Rogue Squadron or something (forget about energy balance, more or less detailed system of damages and things like that). And of cause, no of "effect of presence" - everything is in "view from behind", right (as we everybody know it is absolutely impossible in XWA to fly with view from 3rd person)?

Then what about open configuration with toolbox, script language, possibility to make missions and campaigns? What about to model and add starships and objects? What about many of single and multiplayer regimes?

We know nothing yet. And if this game will be childish arcade for kinder gardeners like Rogue Squadron was, then it will kill our hopes on good new Star Wars flight simulator.

But anyway, let's hope on better. We maybe even contact to those guys from Area52, offering them some of ideas for free and join as beta-testers after all...


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Old 12-18-2013, 09:15 AM   #1431
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xbox live had borderlands 2 at around $8...i had to buy it. it seems pretty fun...just need some people to coop with now

the new star wars game could be promising...just hope it doesn't involve flying in circles for hours...

i still think SWTOR is the best star wars game yet...so glad disney didn't shut it down.


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.

Last edited by Rogue15; 12-18-2013 at 10:02 AM.
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Old 12-18-2013, 10:03 AM   #1432
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Rogue Squadron had its good points. I was disappointed in it at first as well, because I was expecting something more deep like the X-Wing games. But the fun in the Rogue Squadron games was in playing the missions over and over again, planning the perfect strategies to get the gold medals. Those games are challenging and very satisfying when you play them that way.
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Old 12-18-2013, 06:29 PM   #1433
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yeah rogue squadron and shadows of the empire is what hooked me onto star wars gaming.


Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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Old 12-18-2013, 07:11 PM   #1434
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Keyan Farlander, yes, i agree, gameplay itself in Rogue Squadron was extremely interesting, but please, agree with me too that Rogue Squadron wasn't simulator, it was more arcade, not even close to X-wing Alliance. And then there's many flight games with gameplay like in Rogue Squadron (latest one is SWTOR where space flights finally stop to be "flight on rails", but anyway, it's still arcade), while nobody done any sort of re-make of XWA with more or less detailed controls and flight model.

Actually i also afraid that SW: Attack Squadrons may be just a blind copy of World of Warplanes, where just content being added and nothing more. But it's not too late to contact to Area52 and offer them something.


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Old 12-18-2013, 08:33 PM   #1435
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Well, sure, Rogue Squadron was not even close to a simulator. It was arcade, and it was fun because it was great at doing what arcade games do - get you to do something relatively simple over and over again, perfecting your strategy until you get the highest score. Without that aspect of the game it would have been pretty boring.
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Old 12-18-2013, 09:27 PM   #1436
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Sure, you right. But XWA also was never boring, isn't it? Even having one set of missions in line campaign we everybody once just completed it, then once more, more, and then started perfecting strategy to get highest score, get Diamond Eyes for your Calidor Crescent... it was same, right?

I just talking about that there's many of games like Rogue Squadron, while XWA, that is built on very obsolete (in today's measures) game engine still remains only Star Wars simulator. Arcade and casual Star Wars flight game will be just another one "one day game" in row, while new Star Wars simulator (not just a blind copy of World of Warplanes) has all chances to became new the most long played Star Wars game, like XWA now is.


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Old 12-18-2013, 11:06 PM   #1437
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Sure, you right. But XWA also was never boring, isn't it? Even having one set of missions in line campaign we everybody once just completed it, then once more, more, and then started perfecting strategy to get highest score, get Diamond Eyes for your Calidor Crescent... it was same, right?
No, I don't think so. The "highest score" is not well defined in these games. Generally, you played as well as you could to finish the mission and then moved on. The Kalidor Crescent medals usually came pretty automatically, without having to specifically try to get them. The games did achieve something like this with TIE Fighter, though. I WOULD play those missions over and over again trying to find the strategies to get all of the secondary and bonus objectives. The problem was that, at least in some of the later missions, I think this was literally impossible. And sometimes it was possible, but actually doing it WOULD be incredibly boring. There were a couple I remember where you had to take down some huge capital ship in nothing but a TIE fighter. Even with the 4x time speedup, that took way too long. The original X-Wing could be boring in parts too; sometimes you got into cases where you had to just wait like 15 minutes for a freighter to dock with nothing else happening (luckily the 4x time speedup feature in TIE Fighter fixed this). XWA has these problems to an even greater degree in its missions, because they were buggy and obviously not tested nearly enough. We all know the game was rushed out the door too soon, and it really suffered for it.

Quote:
I just talking about that there's many of games like Rogue Squadron, while XWA, that is built on very obsolete (in today's measures) game engine still remains only Star Wars simulator. Arcade and casual Star Wars flight game will be just another one "one day game" in row, while new Star Wars simulator (not just a blind copy of World of Warplanes) has all chances to became new the most long played Star Wars game, like XWA now is.
There are more arcade flight games, yes, but I don't know if there are many games as good as the Rogue Squadron games. Personally, I'd be happy with either a new Rogue Squadron game or a new X-Wing game. Though I would prefer a new X-Wing game, especially since, as you say, there's hasn't been a game like that in a long time. And arcade-like multiplayer game certainly isn't going to be played too long, since there just isn't enough there to hold people's interest for long. A game needs some complexity to have staying power in the multiplayer world. But I have the feeling it's not staying power, but easy money they are going for, unfortunately for us.
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Old 12-19-2013, 03:40 AM   #1438
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Keyan Farlander, i generally agreed about first part of your reply. But also i need to tell that we must remember that those Star Wars flight simulators like X-wing and Tie-fighter both were released 20 and almost 20 years ago, when requirements to gameplay were absolutely another, market of video games was absolutely another (it was less filled, now new video games being released almost every day, but there, in first half and middle of 90s it was not like that) and game designers themselves were very limited in graphics possibilities (let's remember how BFF-1 Bulk Freighter comes to Star Wars universe, lol - it was easy to model). So they did everything to compensate graphics limitations with interesting gameplay, "effect of presence", that made you wait for something, pass long distances in flight, difficulty and complications of gameplay and things like that (while now they make video games with brain blowing graphics, but with gameplay on level of Tetris... or even lower, like Force Unleashed, for example... soap movie). From today's point of view all of it maybe looks boring and nothing more, but there, in 1993-96 it perceived differently, isn't it? But, of cause, in Star Wars: Tie-Fighter Totally Games decided to don't annoy player with long time waiting, so they added function of time compression. Anyway, everything is generally up to mission design and testing and nothing more.

Anyway, if to dream a little i think in new Star Wars flight simulator there must have some sort of balance between arcade side of the game and it's "realistic" part. I think that controls and flight model in new sim must be generally similar to XWA, because of it is ideal. Nothing to change there, it's ideal! Everything is needed is new graphics with engine that should let us to make that was impossible in XWA, for example dynamical partially destroyable models of capital starships, floating debris of starships and objects and other things like that (as i can see it will be done in Attack Squadrons). More, i think game must not be concentrated on a single character like it was in previous simulators (Farlander, Steele, Azzameen... you know these guys ), so there will be no medals, just maybe awards for completion of official campaigns maybe. In single player it's better to make it multi-campaign, where will be various heroes from various sides... many stories about many characters. It should let game designers to make a lot of DLC, it will make just giant field of work with community and many other. In multiplayer there must be many of multiplayer regimes, from common deathmatch and team against team, to various cooperative regimes and even races like it was in "training base" in XWA. Not just a blind copying of World of Warplanes.

Well, hard to explain it just in couple of words, i really think that we must to discuss about it more tight and then even maybe to offer something to Area52. Haha, i always start to dream when think about new Star Wars simulator. Sorry. Damn, if only i could to contact to those Area52! I ready tell them all my thoughts, maybe they shoud find something interesting in it. I don't need money for this, i just want to have a video game that for i will spend money with pleasure!
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And arcade-like multiplayer game certainly isn't going to be played too long, since there just isn't enough there to hold people's interest for long. A game needs some complexity to have staying power in the multiplayer world.
Oh, yes, right. That's why i always barking about toolbox with mission and campaigns editor, full-scale script language, open add-on configuration, voices editor and things like that. I just remember example of Operation Flashpoint, FPS combat simulator of 2001 year. Even in 2001 it's graphics wasn't cool, everything was cubical, details of terrain was pretty low, but game become extremely popular and still being played (with 3 re-makes - Armed Assault, ArmA2 and ArmA3) exactly because of open world, full-scale toolbox and possibility to model right anything there! This must be example for developers of new Star Wars flight simulator!
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But I have the feeling it's not staying power, but easy money they are going for, unfortunately for us.
Yes. If Attack Squadrons will be console childish arcade crap, then it will bury our dream about new flight simulator for many years in future.


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Old 12-19-2013, 04:14 AM   #1439
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Last day at work until New Years Eve... and it's a good one: 7am until 11-ish tonight.

Good thing I'm only totally exhausted already.

And sore. I slipped on a flight of wet stairs in the subway station coming home last night, and went down hard. Then, about 10 minutes later, I did it again on a completely different set of stairs, bruising and scratching anything I may have missed on the first tumble.

My life is so awesome right now...


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Old 12-19-2013, 09:13 AM   #1440
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That sounds painful...

I'm sick today. Every year I get sick on Christmas. Maybe this year I can get over it before the actual holiday.
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