Ok, to stop me making hundreds of threads, i will be putting up all my WiP's into this thread, might even upload them as one big pack (if a mod could close/delete the other WIP threads of mine, that would be great )
the red and yellow variations follow suite as the pic above, just wth red and yellow instead of blue
Bastila
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Juhani
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Thought i'd tweak juhani, never did like her stock look, made her more dark side than anything considering how you find her added some veins, adjusted her make up, made her eyes more cat like-ish and a few other tweaks.
Certainly looks interesting but its a little hard to judge the quality due to the resolution of the pictures. Some of the textures seem a wee bit low res and again its hard to tell because the pictures are low res themselves. What resolution are you taking these at and what program are you using to take them? I might be able to help you find a better screen capture thingy. The casus fett armour does look pretty sweet and so does bastilla's reskin.
The carth one seems a bit out of place for me, but your doing a good job with most of these.
using the 1024x7xx resolution or what ever it is, the wide screen fix doesn't seem to work for me, i am on a laptop that has the intel "graphics" chip, so i can play with the "high" texture setting, but all the anti aliaing etc doesn't seem to work, or atleast i haven't found a way to do it, so it would look relatively low res to some modders with an actual graphics card.
i have a full version of fraps and upload the pics at 800 x 800 using the image shack uploader
Edit:
ok, so read up some stuff, apparently my chip does support anti alliaisng! in game graphics have it blurred out, so i assumed it wouldn't, but i altered the games ini file to x16 AA etc
some sample screens..
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it seems to have made some difference, but if the widescreen patch worked, the pictures would probably be a higher standard.
Another Edit:
too some new cassus fett armour pics, they are un the cassus fett label, naturally.
Last edited by Xavier1985; 01-28-2013 at 11:52 AM.
I'm looking forward to the day when you become a really good skinner. Y'know, making textures from scratch.
making textures from scratch is a huge pain if you dont have top notch tools, the kotor models also really stifle creativity especially with the excessive use of symmetrical uv's. even with photoshop cs6 EXT. it still takes a while to get used too. but this guy is doing extremely well with the existing textures. keep it up Xav !
haven't had an update for awhile, had some developments in the real world, but i'll get back on it soon.
texture wise, i use to make kits for football manager and a few other games, so whilst i am relatively new to kotor modding, skinning itself is not a new concept