To enable people who wish to make new lightmap-enabled module MDL files, we need the following:
"texture1 <texturefile>"
"lightmapped <0 or 1>"
(if you know of anything else we would need for this, let me know)
I've managed to at least get another texture filename printed in the .mdl file by doing a copy of the bitmap code, but it doesn't get read by the game. So we need an actual programmer lol.
Anyone out there who can code?
