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Old 02-18-2013, 09:32 AM   #1
Darth_Tempust
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Improved Bastila Head

I know there was already an improved texture (or mesh? not sure), but here's my take.

We all know what the stock head looks like, so I won't bother posting a pic. WIP using the front cover art as a ref:



50% self-illum in Max.
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Old 02-18-2013, 01:45 PM   #2
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Side by side comparison wouldn't hurt.

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Old 02-18-2013, 05:18 PM   #3
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Originally Posted by CptPriceless View Post
Well it definitely looks smoother, but it... I don't know, something about the model makes it seem not "Bastila-like." Can't put my finger on it... In any case, the model itself is terrific.
Looks like Bastila to me.

Great work!


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Old 02-19-2013, 04:02 AM   #4
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wow it looks totaly cool !!!! good work!!


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Old 02-19-2013, 04:18 AM   #5
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Haven't added any tris, just vert shifting with UVW tweaks. I think I made her a bit too 'sandra bullock', so I'll rework it.
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Old 02-19-2013, 05:03 AM   #6
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Quote:
Originally Posted by Darth_Tempust View Post
Haven't added any tris, just vert shifting with UVW tweaks. I think I made her a bit too 'sandra bullock', so I'll rework it.
Hold onto that original version ... as I think I'd like to have it!




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Old 02-19-2013, 09:12 PM   #7
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Quote:
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Hold onto that original version ... as I think I'd like to have it!
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Old 02-19-2013, 09:16 PM   #8
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Yeah great job so far, I think it's a huge improvement. I always thought the Bastila on the game cover looked way better than the in-game one, so thanks for bridging the gap!

Looking forward to some updates.

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Old 02-19-2013, 10:31 PM   #9
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For something different, I could perhaps make a SWTOR version of bastila:



She is a Master in that holocron so I'll have to make her younger and with her KOTOR hairstyle.
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Old 02-19-2013, 10:47 PM   #10
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Meh, I never really liked any of the KotOR characters adaptations into TOR.


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Old 02-20-2013, 01:17 AM   #11
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If you're looking to go for a different style, perhaps you should be looking at the concept art for Bastila.



or base it on the voice actress for Bastila, Jennifer Hale. (Apparently that's how they came up with what's in the game.)

But I still want the one you have in your original post though.




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Old 02-20-2013, 03:49 AM   #12
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Tweaked UVWs, fixed the topology a bit, added new eye & eyelid meshes:



Made her a tad more asian.
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Old 02-21-2013, 08:32 PM   #13
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Originally Posted by Darth_Tempust View Post
Tweaked UVWs, fixed the topology a bit, added new eye & eyelid meshes:



Made her a tad more asian.

I like this version a lot. Would definitely download and use right away.
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Old 02-21-2013, 11:49 PM   #14
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Old 02-22-2013, 03:35 AM   #15
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If you guys like it now, wait until I'm done.
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Old 02-26-2013, 08:43 AM   #16
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My Reference:



Original Head:



Improved Head:




Both with 50% self-illum.
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Old 02-26-2013, 06:57 PM   #17
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Awesome. She looks like such less of a .... mean person than before.




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Old 02-26-2013, 08:24 PM   #18
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Awesome. She looks like such less of a .... mean person than before.

Now now, that may not be a bad thing.
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Old 02-26-2013, 09:01 PM   #19
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Awesome work! Definitely an improvement, yet still looks like Bastila... well played.



Thank you Gorgod.
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Old 02-26-2013, 09:35 PM   #20
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Pretty good for UVW fixing & vert moving/adding. Now need to get it ingame. :P


Btw I was going to put SWTOR's Bastila head in KOTOR, but the model gets grabbed with no texture coords & ill-captured normal maps so I abandoned that idea.

Last edited by Darth_Tempust; 02-27-2013 at 10:57 AM.
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Old 02-27-2013, 10:57 AM   #21
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Ingame:



Still need to tweak the auroraflex, and finish weighting it.
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Old 02-27-2013, 04:50 PM   #22
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Wow! Amazing! Might be a nice idea to do her body model too.




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Old 02-28-2013, 08:33 AM   #23
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Nothings really 'that' wrong with the body, plus it would just get swapped out for robes or armor ingame lol.

Improved head is ingame & weighted. Currently mucking around with the auroraflex which is a slow painfull process of tweaking, compiling, headfixing and then testing ingame lol.
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Old 02-28-2013, 11:12 AM   #24
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Something looks up with the nose in the ingame picture that looks abnormal, seems different from the render.
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Old 02-28-2013, 02:56 PM   #25
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Excellent work; the lips, nostrils, eyes and hair all look much more believable now, while staying true to her original. The only thing that seems off to me, and it's only personal preference, is that the slope of the bridge of her nose is too straight. The slight ski jump up turn of her original nose helps give her a youthful cuteness that we've all known for so long. The straight nose looks a little generic to me. She doesn't quite look like Bastila any more.

Now, it's your mod, so release it the way you want her to look. I'd still download it, and enjoy it



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Old 02-28-2013, 09:42 PM   #26
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Thanks for the crits on the nose. I made the tip a little more rounded and gave the profile a small bend inwards:





Got the auroraflex sorted with no clipping issues.
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Old 02-28-2013, 10:02 PM   #27
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Old 02-28-2013, 11:07 PM   #28
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I would recommend making her lips and cheeks a little bit redder and adding some purple/blue tones to her eyelids. Then it would be perfection.

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Old 03-01-2013, 04:39 AM   #29
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Here's my release candidate:

http://www.sendspace.com/file/o45nq2
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Old 03-01-2013, 06:18 PM   #30
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Great work so far, I really like where it's going. I've tried the beta and beside the dark lighting of the model, it's great to look at it.


BEFORE HOPE COMES DARKNESS!!!
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Old 03-01-2013, 06:23 PM   #31
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Which areas are dark?
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Old 03-01-2013, 07:33 PM   #32
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Though I downloaded your beta version, I was hoping for the "Sandra Bullock" version. As I can see little changed between your final version screenshots and the regular in-game Bastila, I probably won't be using it.

Does anyone else feel like we've had a "bait and switch" pulled on us?




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Old 03-01-2013, 09:54 PM   #33
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Originally Posted by Darth_Tempust View Post
Which areas are dark?
I've tried to make pics in various locations, with different lighting.

Show spoiler

Show spoiler

Show spoiler

Show spoiler


BEFORE HOPE COMES DARKNESS!!!
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Old 03-01-2013, 10:06 PM   #34
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It seems as though it looks fine in the sun (Tatooine), but it gets darker in darkish places. I remember Dak wrote this tutorial up a year or so ago, detailing how to fix those issues with a custom gun model. 2 post's below Dak's tutorial, Darth DeadMan posted a different way to fix the lighting issue, and said it also worked with character models. So I'd assume if you did what Darth DeadMan specified then everything would be normal.


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Old 03-02-2013, 02:29 AM   #35
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Originally Posted by Sith Holocron View Post
Though I downloaded your beta version, I was hoping for the "Sandra Bullock" version. As I can see little changed between your final version screenshots and the regular in-game Bastila, I probably won't be using it.

Does anyone else feel like we've had a "bait and switch" pulled on us?
I posted that I was making an improved head based off of the cover art. If this head is not to your liking, then by all means don't download it but don't try to stir things up and say that there has been a "bait and switch" pulled here.


Quote:
Originally Posted by Fallen Guardian View Post
It seems as though it looks fine in the sun (Tatooine), but it gets darker in darkish places. I remember Dak wrote this tutorial up a year or so ago, detailing how to fix those issues with a custom gun model. 2 post's below Dak's tutorial, Darth DeadMan posted a different way to fix the lighting issue, and said it also worked with character models. So I'd assume if you did what Darth DeadMan specified then everything would be normal.
I'm still new at KOTOR modding, I'll have a looksee at the tutorial thanks.

Also thanks for those screenshots LORD SPARTAN, big help.
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Old 03-02-2013, 02:34 AM   #36
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Her eyes seem kinda big and off-center of each other. If that makes any sense. That's my one and only complaint. Great, great work!



Thank you Gorgod.
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Old 03-02-2013, 03:27 AM   #37
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Keep the crits coming guys, it'll only make this better.
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Old 03-02-2013, 08:43 AM   #38
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Second release candidate:

http://www.sendspace.com/file/jtrnxc

Fixes:

- Texture darkness in non-lit areas is fixed
- Added a fix for Bastila's standard clothes having some alpha when it shouldn't
- Moved the eyes mesh a little bit back so there's no clipping
- Tweaked eyes texture coords
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Old 03-02-2013, 01:38 PM   #39
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Again with different lighting

Show spoiler

Show spoiler

Show spoiler


Don't give up, it's close very close.


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Old 03-02-2013, 01:49 PM   #40
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Its amazing how much better she looks compared to the others. Nice work!




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