- Texture darkness in non-lit areas is fixed
- Added a fix for Bastila's standard clothes having some alpha when it shouldn't
- Moved the eyes mesh a little bit back so there's no clipping
- Tweaked eyes texture coords
Yeah, I can make anything for KOTOR character-wise. I just don't like to make new models from scratch in old games such as this due to the low tech of the engine. Sadly, it wouldn't really show off all the details in my sculpts to my liking after it's been baked down into the diffuse.
The head model was compiled completely in MDLOps, with also using the headfixer tool.
Yeah, I can make anything for KOTOR character-wise. I just don't like to make new models from scratch in old games such as this due to the low tech of the engine. Sadly, it wouldn't really show off all the details in my sculpts to my liking after it's been baked down into the diffuse.
Do you just mean that it would be lower-detail since we can't use normal mapping? You could always just try to stick the high poly version in-game and see how it performs.
The only thing that has kept me from downloading Bastila facial reskins over the years is the fact that we see her face in several prerendered FMVs, which would be inconsistent, in my mind. I wish someone could reconstruct those FMVs with Bastila's new face.
But this is probably the wrong thread to make such a request in. I do love your work, however, and can't wait to see the finished product!
Quote:
Originally Posted by a silly noob
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
It's likely possible to convert them to in-game scenes (like the TSL Darth Sion entrance), which would then allow you to use the reskin - not that I'm volunteering, as I don't actually know how it's done - I'm just putting the idea out there.
It's likely possible to convert them to in-game scenes (like the TSL Darth Sion entrance), which would then allow you to use the reskin - not that I'm volunteering, as I don't actually know how it's done - I'm just putting the idea out there.
Several of those BIKs couldn't be made to in-game cutscenes, especially the one where Bastila faces off against Revan. A lot of the movements seen in those cutscenes cannot be replicated with any of the in-game animation.
The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.
I saw some white around the eyelids in some cinematic (DS Ebon Hawk Dodona). The model was in the shadows when I saw it. Then I checked in some more playing the game to see it again in some position of the head or eyes. I couldn't make a decent screenshot of it.
Also I've took the liberty to make a poor concept with photoshop on a very old laptop and no mouse.
Show spoiler
I've tried to make it look more like the box cover, the pigtails are too big. I don't know if it could be done because it's just a pic, but I hope it can help you if you like it.