Guys, one of the more tedious things to do in this game is reskin lots of modules. What I hope to do in this thread is share tips on how to do it more easily.
Something that I've learned is that if you are going to be skinning a lot of modules, set up a master folder for the MDL, MDX, lightmaps, .etc. In these folders, extract the entire set of, for example, models. Then, when you want to reskin a module, simply open that folder, and search for the designation, for example, m26ad. Instead of having to extract each one individually, you will be able to copy all of them for hex-editing.
Also, the Rename Master: http://www.joejoesoft.com/vcms/108/
You can rapidly rename hundreds of files. It will save you hours.
Post any tips you have for shortening the module-reskin process.