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Old 05-31-2002, 09:18 PM   #81
alphamaelstrom
 
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Jk2 Console Commands

This is suppossedly a complete list of all console commands. Just scroll past the single player cheat codes.

http://akshell.free.fr/jk2/
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Old 06-02-2002, 12:57 AM   #82
Mazuli
 
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I have a question. Please just answer my question, with no flames. I've read through this faq, looked around, and nothing can answer it. I don't care how stupid the question is, I just want it answered please!

How do I make my dedicated server work so people NOT in my LAN can connect to it? It always just sets it as LAN. I have 2 computers, and my other comp only sees it listed on Local, and none of my friends can connect.

Please help.
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Old 06-02-2002, 03:58 AM   #83
MatrixCPA
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Your problem may or may not have a simple solution. Are your friends using you ip address to connect? Or is the problem that it doesn't show up in the server list? Are you behind a firewall/router? If so, have you forwarded all the ncessary ports? Are you running the dedicated server binary or the mp game to host the server? If the former, what's your command line and config look like? If the later, are you setting it up as dedicated in the setup screen?


"Do you expect me to talk?"

"No, Mr. Bond, I expect you to DIE."
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Old 06-02-2002, 04:14 AM   #84
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Quote:
Originally posted by MatrixCPA
Your problem may or may not have a simple solution. Are your friends using you ip address to connect? Or is the problem that it doesn't show up in the server list? Are you behind a firewall/router? If so, have you forwarded all the ncessary ports? Are you running the dedicated server binary or the mp game to host the server? If the former, what's your command line and config look like? If the later, are you setting it up as dedicated in the setup screen?
So there is no straight answer? Lame, I'll just join empty servers and have my friends join...
At least on counterstrike it was easy. Just create the server with in game instructions, and it's done. I'm not gonna bother and do all this work just for a server.
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Old 06-03-2002, 02:31 PM   #85
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here are some options

Mazuli, if you are behind a firewall you have to find out what your external IP address is so that people can connect to you, you also have to make sure that you choose Internet as the server option when your creating it, default its Lan, and will only show up on your Local area network.

I had an issue where my firewall won't let anyone go threw it so i had to disconnect it, I am running my server from work now on a dedicated T1, cause its the only option i have seeing as I need all 3 of my PCs at home to connect.

Counterstike seemed easy, thats just cause it did everything behind the scenes, and it uses ports that are already open on your router most likely. Doing a tad more research might find your answer.


~Jedi Ginn
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Old 06-04-2002, 01:10 AM   #86
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Well now it shows up on the list for me and other players. Only problem is I'm the only one who can connect. Other people try to join and end up lagging out. So I know it's being listed. Why can't others connect?

Last edited by Mazuli; 06-04-2002 at 02:45 AM.
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Old 06-04-2002, 04:32 AM   #87
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Do they actually get all the way in and then lag out? Or are they not able to get fully connected? If it's the later, you might check a couple of things. First, make sure they are updated to 1.03 if your server is also updated and vice versa. You might also check to see what you have sv_timeout set to be. If it's low, say below 60, then I'd increase it up to 120. If it's the former, I'd be curious if you are connected first/also. If so, try letting them connect without you. Then, when you connect, if it goes to hell, then you know that it's a rate problem between the server and you as a local client.


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Old 06-04-2002, 02:39 PM   #88
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Pure Server

Another thing i found, I run my dedicated as a Pure Server, and when someone connects to it with "unpure" pk3s, it tells the client that Server Disconnected right after loading everything, but in my console it tells me that they were disconnected due to "unpure" pk3. Instance, I can't use the spiderman skin, cause its "unpure"(about 3 hours of taking out all my skins and then putting 1 back in, loading the game and seeing what happens)

Something else to look at is router settings. You have the option to set up ACLs on your ports for incomming and outgoing packets. In other words, you can say let ports 208070 - 300000 out, but you never said to let them in, that would explain why your showing up on the primary server for people to connect, but when they try they can't. I still have issues with my Netgear router RT311, I can't use it cause if the issue, its built in to not let any normal ports into my LAN, and i can't turn it off
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Old 06-04-2002, 11:22 PM   #89
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Quote:
Originally posted by MatrixCPA
Do they actually get all the way in and then lag out? Or are they not able to get fully connected? If it's the later, you might check a couple of things. First, make sure they are updated to 1.03 if your server is also updated and vice versa. You might also check to see what you have sv_timeout set to be. If it's low, say below 60, then I'd increase it up to 120. If it's the former, I'd be curious if you are connected first/also. If so, try letting them connect without you. Then, when you connect, if it goes to hell, then you know that it's a rate problem between the server and you as a local client.
I am using 1.03. It shows up on the list for me and my friends. I can only join it through local (I read somewhere that that is supposed to happen). They sit there for up to 5 min, with -1 ping, which means they are trying to connect. I tested this with 2 different friends of mine, both have 1.03. Neither could connect. So it isn't the timeout setting, and it isn't the version. I think my problem might be that my IP is 192.168.1.100 (linksys network IP). I deleted the line for the IP on the jk2mpconfig.cfg and then ran the dedicated server twice (to set it back to default) because I read that I should do that. When I set my IP to the other 2 ((my DNS, which doesn't show up to anyone but me when I look at DNS settings) and my "I.P." (I say that in quotes because it's not really my IP, but it's the IP others see due to my router (which I couldn't figure out how to remove), like at www.whatismyipaddress.com), it doesn't work.
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Old 06-05-2002, 10:48 AM   #90
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BEFSR41 Cable/DSL Router

assuming your using a BEFSR41 Cable/DSL Router from linksys
your router's IP address is(should be) 192.168.1.100. so http into it and do some of the things below

Q. How can I play internet games (i.e. Ages of empire) with the router?
A: Enable DMZ in “Advanced Features” of the web configuration screen. For example, if your computer’s IP address is 192.168.1.102, enter the last three digits, or “102”, in the DMZ field. You may also try using the port forwarding option instead of using DMZ.


DMZ Host (this would be your JK2 Server)
The DMZ Host setting allows one local user to be exposed to the Internet to use a special-purpose service such as Internet gaming or Video-conferencing. To expose one computer, enter the computer’s IP address and click the Apply button. Inactivate DMZ by entering a zero (0).


Forwarding
Port forwarding sets up public services on your network. When users from the Internet make certain requests of your network, the router will forward those requests to the appropriate computer. The router's DHCP function must be disabled to use Forwarding. Forwarding is generally used to set up a webserver, ftp server, or e-mail server on your network.

~To add a server using Forwarding:
Enter the port number used by the server. On the same line, enter the IP Address of the server that you want the Internet users to be able to access.
Configure as many entries as you would like until all of the link entries are filled.
Click the Apply to save the settings
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Old 06-17-2002, 01:44 AM   #91
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I'm new!

Hi!
I need help since I want to run a dedicated server, but when I try to join my server, I can't find it! I'm using only one pc, but someone said to me it's possible to do so...
Any idea?
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Old 06-17-2002, 03:39 AM   #92
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i got a quick question

i have a dedicated dueling server:
athlon xp 1800+
512mb pc2100 ram
windows 2k

i have everything configured to the best of my knowledge but at odd times the server just crashes and turns off. anyone know whats wrong and how i can fix thix? thanks...

p.s. the server is 24.27.65.96 www.skool-daze.org


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Old 06-19-2002, 01:57 AM   #93
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Dedicated Server

I have the same problem that has been mentioned here. I have set my server up in the DMZ of my linksys router. I see it listed on the internet servers screen on another computer in my LAN. People from the internet connect, but get disconnected after about 60 seconds or so. If I connect to my server from my other computer, the ping rates of other people fluctuate rapidly (from -1 to 300+) then they disappear.

I have built the server on both Windows 2000 Server and XP Professional and both perform the same. The computer is a 1.5GHz w/256 MB RAM. The performance monitor only sees 0.05% network utilization and only 10-20% processor utilization.

Is the cable connection not fast enough for dedicating?
Do I need to forward the requests AS WELL as put the computer in the linksys DMZ?
Is the linksys router causing the delay?

Any help would be appreciated in this matter. Thanks.

Humble
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Old 06-21-2002, 01:32 PM   #94
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Internet people get kicked every 60 secs or so on a Linksys router if you are using DHCP to assign ip's, turn that off and try it - if you still have problems, get the latest firmware, other than that I don't know
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Old 06-24-2002, 09:45 AM   #95
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Whats the command to change the map in the game?


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Old 06-24-2002, 11:10 PM   #96
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That sounds like a sound idea. I will statically assign the address then. I also moved from putting the server in the DMZ to just forwarding the requests and that already works better.

I'm also trying that Jedi Runner application to perform the run, but I think that may cause more problems than needed. It does however, set up some options that are beneficial to use. On the other hand, I think it sets some things up that don't need to be bothered with.

Just my two cents. Thanks for your help...I'll try the static address.

Humble
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Old 06-30-2002, 02:43 PM   #97
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This thread Idont really get but...

Can someone give me all the steps they did into getting a dedicated server work?If so please reply or e-mail me at ssjedimaster@yahoo.com!


SuperS
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Old 07-05-2002, 03:30 PM   #98
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Hi peeps

I have been trying a week to set up a dedicated server and used one of the simpler .cfg's at the beginning of this thread. I first tried it with the jkmp.exe and set dedicated and exec server.cfg.
I could scroll back and see it had exec'd server.cfg but then it seems to restart again using the jkmpserver.cfg? and if i use the jkDed.exe with the same command lines it just sits there after the exec command and doesnt do anything. Also trying both ways I get a lot of 'hitch warnings ??????ms' what are they? I couldnt see them mentioned anywhere here, but going to read through this thread again now

thanks for any help in advance
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Old 07-05-2002, 05:40 PM   #99
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okay I managed to get it going now dont know how, but cannot understand what the Hitch warnings mean?
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Old 07-06-2002, 04:44 AM   #100
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i'm really confused...

everything's fine until i reach "Sending heartbeat to masterjk2.ravensoft.com", then nothing happens for a long time. i am thoroughly confused and completely unfamiliar w/ any part of this process, so...? what's goin on???
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Old 07-06-2002, 08:36 AM   #101
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A hitch warning is the server's way of saying "I had to think about something really hard and it caused some lag for the players". In other words, your cpu was getting maxed out. This normally happens during startup and map changes. If it happens in the middle of a round, your server is overtaxed.

If nobody is joining your server, all you are going to see is the heartbeats being sent. You can always check the server by typing "status" into the console.


"Do you expect me to talk?"

"No, Mr. Bond, I expect you to DIE."
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Old 07-09-2002, 04:10 PM   #102
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okay yep can see cpu at 99/100% when i get the hitch warning normally when I have just connected using vnc, when its not connected there is no warning, thanks for that

the other thing i wanted to know is there a list of commands to set force powers at certain levels? and weapons allowed. I saw the figures earlier for saber only, but how do you add subtract numbers to get weapons/powers at what you want?? and are the values of these listed anywhere?

or am i getting the wrong end of the stick lol.

i would ideally just like full power jump only and no other powers
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Old 07-09-2002, 05:31 PM   #103
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One nice thing they added into the 1.03 code was the forcetoggle command. If you just type it without any parameter, it'll give you the current state of each force power and a quick example of how to use the command. It's quite convenient for setting your force powers. Of course, it won't save them to the config file unless you use the write command to force it to do so. One thing to note is that you can't set a limit for each force power--it's either on or off.


"Do you expect me to talk?"

"No, Mr. Bond, I expect you to DIE."
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Old 07-14-2002, 03:05 AM   #104
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I have a Question, How can you be the server and play at the same time. I can get it to work on a LAN but I can't get it to work on the internet. Thank You and Have a Nice Day
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Old 07-17-2002, 12:49 PM   #105
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im such a damn noob at this

i feel so freakin retarded, no matter how hard i try to gain the administrative powers of my dedicated server i just cant! i make one & then i join it, but i just cant figure out how to make my dedicated server respond to my commands as if i was the administrator! damn! im not a noob to computers, but i definitely am when it comes to making dedicated servers. hopefully there is a kind sould willing to help me straighten up my ded. server problem(s) [there are way more problems but f*** those for now]. thanks for any help.


Y0UR M07H3R 15 4 H4M57ER & Y0UR F47H3R 5M3LL5 0F 3LD3RB3RR135
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Old 07-17-2002, 01:45 PM   #106
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what is just the bare minimum amount of code required for my dedicated server to work

there is no paragraph, just somebody please answer the question that is the subject for my reply.


Y0UR M07H3R 15 4 H4M57ER & Y0UR F47H3R 5M3LL5 0F 3LD3RB3RR135
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Old 07-19-2002, 12:58 AM   #107
humble48
 
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Issues

The answer to all of your problems is runner.gameadmins.com.

On that site, there is a Jedi Runner which allow you, through a GUI interface, to enter all of the settings you wish (weapons allowed, type of game, players allowed, internet or LAN, maps to use, etc.)

It will also allow you specify server admin pw, player pw, or all pw for the game server. You need to input the password for your remote console password when you enter the game.

Finally, it will also reqister your game with not only the standard game server but also GameSpy's and one other. You may also specify additional servers if you wish.

Once you complete your settings, just click the Start button and it will create the CFG file and run it.

I use it to run my dedicated server. "May the Force Not be with You"

Humble
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Old 07-22-2002, 03:49 PM   #108
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I copied a server.cfg from someone and edited the content to meet my server stats, and it wont work. This is what I have in my server.cfg:

//-SET SECTION----
set g_motd "Beware of the Barnabus"
set net_ip 0.0.0.0
set net_port 28070
set g_gametype "1"

//--SETA SECTION---------
seta sv_hostname "BUCKET STUDIOS"
seta rconpassword "buckethead"
seta sv_maxclients 10

//--Private Server Section----
//seta g_needpass "1"
//seta g_password "mypass"

//--SETA SECTION Continue---
seta g_timeouttospec "30"
seta g_allowVote "1"
seta g_filterBan "1"
seta g_banIPs ""
seta g_statLogFile "statlog.log"
seta g_statLog "1"
seta g_logSync "0"
seta g_log "games.log"
seta g_saberInterpolate "1"
seta g_forcePowerDisable "1"
seta g_spawnInvulnerability "3000"
seta g_teamForceBalance "0"
seta g_teamAutoJoin "1"
seta g_friendlySaber "0"
seta g_friendlyFire "0"
seta g_forceRegenTime "0"
seta g_autoMapCycle "1"
seta net_noipx "1"
seta net_noudp "0"
seta sv_floodProtect "1"
seta sv_maxPing "300"
seta sv_minPing "0"
seta sv_maxRate "10000"
seta timelimit "20"
seta fraglimit "20"

//---MISC------------
//set sv_zone Duel
//set sv_timeout 15
//set timelimit "20"
//set fraglimit "20"
set logfile "0"
set sv_master! "masterjk2.ravensoft.com"

//---MISC TESTING TO KEEP---
//seta g_maxGameClients "0"
//seta g_weaponDisable "1"
//seta g_duelWeaponDisable "1"
seta g_saberLocking "1"
seta g_privateDuel "1"
seta g_saberAutoAim "1"
seta g_saberAnimSpeed "1"
seta g_saberMoveSpeed "1"
seta g_saberRealisticCombat "1"
seta g_saberAutoBlocking "1"
seta g_subtitles "2"
seta g_dismemberProbabilities "3"
seta g_dismemberment "1"
seta g_warmup "5"

// Map Rotation
set d1 "map ctf_yavin ; set nextmap vstr d2"
set d2 "map ffa_ns_hideout ; set nextmap vstr d3"
set d3 "map ctf_bespin ; set nextmap vstr d4"
set d4 "map ffa_ns_streets; set nextmap vstr d5"
set d5 "map duel_pit ; set nextmap vstr d6"
set d6 "map ffa_raven ; set nextmap vstr d7"
set d7 "map ffa_bespin ; set nextmap vstr d1"

map ffa_bespin

Is there something I'm missing? Im sure of it, I bet I glanced over it too quikly and missed out on something, because everything you see above is exactly what I have in my server.cfg

In my target box I have "E:\Games\LucasArts\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set dedicated 2 +exec server.cfg

Now when I click on the shortcut the MP console comes up and all this writing appears. It looks like its going fine then it stops at
"Hitch warning: 773865 msec frame time
Resolving masterjk2.ravensoft.com
masterjk2.ravensoft.com resolved to 204.97.248.90:28060
Sending heartbeat to masterjk2.ravensoft.com
Hitch warning: 1298 msec frame time"
and dosn't do anything else.

Please help me, I really wanna get this to work.
P.S. sorry for the length of the message
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Old 08-13-2002, 03:08 AM   #109
Jedi Degreel
 
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Is anyone using Jedi Runner to configure and run their servers? I am about to use it but have a couple of questions. When I set it up to act as a dedicated server it just opens through a JK2 console screen on my desktop (the same screen that loads the game before you start playing) I had previously been using the dedicated option but using that method the server runs in a DOS-like box much the same way as a HL dedicated server did so are they both the same? And also how do you add JediMod using Jedi Runner?

Thanks for any info you guys can provide.


Just Gimme Two Sabers please so I can go Chow Yun Fat, Jedi Knight Style!!!
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Old 08-13-2002, 01:04 PM   #110
Father Torque
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Hot Topic Starter 
Post Regarding setting up a shortcut for command

I'm trying to understand what everyone means when they say create a command within the shortcut but how do you even make a shortcut for jk2? I'm trying to get a server for my clan up but I'm not having much luck. Anyones help on a step by step precedure for this is much appreciated by the MIK clan. Thanx.

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Old 08-20-2002, 04:29 AM   #111
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NAT-Routing & Port-Ranges

I wonder if anybody knows which ports exactly need to be forwarded from the local ip dedicated server to my router in order to make the ded-server official in the masterjk2.ravensoft.com directory. Do i need to change net_ip and net_port?

Thx, in advance .....


.... "Dont complain fight"
.... "If you would fight as good as you complain you would be excellent!"
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Old 12-18-2002, 09:09 AM   #112
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hey i have my server running on my m8s pc in holland with a big beefy connection, how do i get a GUI rcon interface, also how do i make it so when i put in rcon i get double lightsaber and that kinda stuff - do i need admin mod ?


-RoMeRz
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Old 12-18-2002, 01:08 PM   #113
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How would i set up a stats page for my server?
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Old 01-04-2003, 02:35 PM   #114
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Quote:
Originally posted by Naked Willard
I copied a server.cfg from someone and edited the content to meet my server stats, and it wont work. This is what I have in my server.cfg:

"...."

Is there something I'm missing? Im sure of it, I bet I glanced over it too quikly and missed out on something, because everything you see above is exactly what I have in my server.cfg

In my target box I have "E:\Games\LucasArts\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set dedicated 2 +exec server.cfg

Now when I click on the shortcut the MP console comes up and all this writing appears. It looks like its going fine then it stops at
"Hitch warning: 773865 msec frame time
Resolving masterjk2.ravensoft.com
masterjk2.ravensoft.com resolved to 204.97.248.90:28060
Sending heartbeat to masterjk2.ravensoft.com
Hitch warning: 1298 msec frame time"
and dosn't do anything else.

Please help me, I really wanna get this to work.
P.S. sorry for the length of the message
I have exactly the same problem... Who can help us?
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Old 01-11-2003, 08:35 AM   #115
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help

i got my server runing on the same machine as i play from, and when i go to play jkmp to see if my server is on the in-game browser, i cant get in game, it goes to the jkmp console does cpl things and stops

how can i fix this help anyone?


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Old 02-08-2003, 10:52 PM   #116
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Quote:
Originally posted by Primus
I have exactly the same problem... Who can help us?
Are you behind a firewall? Failing to resolve the master servers can sometimes mean you are behind a firewall which is not letting the master servers talk to your server. If this is the case, you need to configure your firewall to let jk2 talk with the master servers.
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Old 03-19-2003, 05:52 PM   #117
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How can i get my ded server on the master list? I can connect to it, but other people can't because it doesn't show up on their list.
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Old 04-10-2003, 02:34 AM   #118
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what commands do i type in to the cfg to get server to show up on all the server lists? i can set up everything else i just cant find my server on any server list. thx
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Old 05-19-2003, 03:31 PM   #119
jediknight639
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Status: Banned
Join Date: May 2003
Location: Baton Rouge La
Posts: 19
I need help with my dedicated server

I got the jk2ded file loading but I need help I want to run my mod how can I do this
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Old 05-19-2003, 03:31 PM   #120
jediknight639
Banned
 
Status: Banned
Join Date: May 2003
Location: Baton Rouge La
Posts: 19
I need help with my dedicated server

I got the jk2ded file loading but I need help I want to run my mod how can I do this with the jk2ded file this is my cfg file I am trying to run the Jedi Academy Mod 1.2 with it for my clan but it is not working can some one help

// Server Config
seta sv_hostname "TopFraggers.net | JK2 Server"
//seta g_motd "^7Welcome to |TF|Top Fraggers Clan Server \n Clan Rules: \n Dont Lame! \n Dont attack unarmed players! \n No chat killing! \n www.topfraggers.net"

//rconpassword "******"

seta sv_maxclients 10
seta g_inactivity 0
sv_maxRate 10000
set g_allowvote 0
set timelimit 0
set capturelimit 20
set g_autoMapCycle 1
set g_forceRegenTime 10
set sv_fps 100
set g_maxforcerank 7
set cl_allowdownload 1
set g_weaponDisable 0
set g_privateDuel 1
set g_saberLock 1
set g_forceBasedTeams 1

map ffa_bespin

// JK2 Mod Config File
// Jedi Academy Mod 1.2
// By: cHoSeN oNe
// Build Date: Mar 19, 2003

// Messages.
// Everyone: Message get's send to all players when a command get's issued with the 'all' parameter.
// Broadcast: Message get's send to all players not affected by the command.
// Target: Message get's send to the player affected by the command.

// Note that in all 'BroadCast' and 'Target' message %s can be used to display the targetplayers name.
// \n Can be used in all message to give a nextline (Enter).

// Admin password for 'Secondary' admins:
seta g_mAdminPassword "******"
seta g_mKnightPassword "******"

seta g_mMessageUnEmpowerEveryone "Everyone lost the ^3power^7!"
seta g_mMessageUnEmpowerBroadcast "%s has given up the ^3power^7!"
seta g_mMessageUnEmpowerTarget "You lost the ^3power^7!"

seta g_mMessageEmpowerEveryone "Everyone has become ^3all-powerfull^7!"
seta g_mMessageEmpowerBroadcast "%s has become ^3all-powerfull^7!"
seta g_mMessageEmpowerTarget "You have become ^3all-powerfull^7!"

seta g_mMessageUnTerminatorEveryone "Everyone lost the ^1Terminator Power^7!"
seta g_mMessageUnTerminatorBroadcast "%s has lost the ^1Terminator Power^7!"
seta g_mMessageUnTerminatorTarget "You lost the ^1Terminator Power^7!"

seta g_mMessageTerminatorEveryone "Everyone has become ^1A Terminator^7!"
seta g_mMessageTerminatorBroadcast "%s has become ^1A Terminator^7!"
seta g_mMessageTerminatorTarget "You have become ^1A Terminator^7!"

seta g_mMessageUnSilenceEveryone "Everyone can talk again"
seta g_mMessageUnSilenceBroadcast "%s can talk again"
seta g_mMessageUnSilenceTarget "You can talk again"

seta g_mMessageSilenceEveryone "Everyone is silenced"
seta g_mMessageSilenceBroadcast "%s has been silenced"
seta g_mMessageSilenceTarget "You are silenced\nand can't talk"

seta g_mMessageWakeEveryone "Everyone is waking up again"
seta g_mMessageWakeBroadcast "%s has had a nice rest"
seta g_mMessageWakeTarget "You awaken after a nice rest"

seta g_mMessageSleepEveryone "Everyone is feeling very sleepy"
seta g_mMessageSleepBroadcast "%s is falling asleep"
seta g_mMessageSleepTarget "You are feeling sleepy\nYour eyelids are getting heavy..."

seta g_mMessageSlapEveryone "Everyone gets slapped"
seta g_mMessageSlapBroadcast "%s get's slapped"
seta g_mMessageSlapTarget "You have been slapped"

seta g_mMessageUnBunnyEveryone "Everbody stop jumping!"
seta g_mMessageUnBunnyBroadcast "Bunny season closed on\n %s"
seta g_mMessageUnBunnyTarget "You're not a bunny anymore"

seta g_mMessageBunnyEveryone "Everybody jump!"
seta g_mMessageBunnyBroadcast "Bunny season has opened on\n%s"
seta g_mMessageBunnyTarget "You've become a bunny"

seta g_mMessagePunishEveryone "You're all being punished"
seta g_mMessagePunishBroadcast "%s is being punished!"
seta g_mMessagePunishTarget "You are being punished for your actions"

seta g_mMessageUnPunishEveryone "You all going to be good\nlittle boys and girls?"
seta g_mMessageUnPunishBroadcast "%s is behaving now."
seta g_mMessageUnPunishTarget "%s\nAre you ready to play nice?"

seta g_mMessageForceTeamEveryone "You all going to the opposite team."
seta g_mMessageForceTeamBroadcast "%s is defecting to the other team."
seta g_mMessageForceTeamTarget "%s\n transferring you to other team."

seta g_mMessageExplodeTarget "Everyone hold on to your heads!"
seta g_mMessageExplodeBroadcast "Someone find\n%s's\nhead"
seta g_mMessageExplodeEveryone "You've misplaced your head"

seta g_mMessageTeleEveryone "Everyone was telefragged!"
seta g_mMessageTeleBroadcast "%s was just teleported!"
seta g_mMessageTeleTarget "You have been teleported"

seta g_mMessageRewardEveryone "Everyone is being rewarded!"
seta g_mMessageRewardBroadcast "%s has passed his trial!"
seta g_mMessageRewardTarget "Congratulations on passing the trial!"

seta g_mMessageVoteAllowEveryone "Everyone is allowed to vote!"
seta g_mMessageVoteAllowBroadcast "%s is now allowed to vote!"
seta g_mMessageVoteAllowTarget "You are now allowed to vote!"

seta g_mMessageVoteDenyEveryone "Everyone has been denied their right to vote!"
seta g_mMessageVoteDenyBroadcast "%s is not allowed to vote!"
seta g_mMessageVoteDenyTarget "Sorry, %s\n no voting for you!"

// This is the motd as it will be shown on screen.
// It must be one line, you can use color codes to color words like you can do in player names.
// Use \n to insert a newline (Enter).
g_mMOTDContents "^7Welcome to |TF|Top Fraggers Clan Server \n Clan Rules: \n Dont Lame! \n Dont attack unarmed players! \n No chat killing! \n www.topfraggers.net"

// This is the welcome message as it will be shown in the console.
// It must be one line, you can use color codes to color words like you can do in player names.
// Use \n to insert a newline (Enter).
g_mWelcomeMessage "^7Welcome to TopFraggers.net | JK2 Server !"

// This is the help info as it will be shown in the console.
// It must be one line, you can use color codes to color words like you can do in player names.
// Use \n to insert a newline (Enter).
g_mHelpInfo "^7Contact us at TopFraggers.net | Clan Site"

// This is the logged in/not logged in messages, as it will be shown in the console.
// It must be one line, you can use color codes to color words like you can do in player names.
// Use \n to insert a newline (Enter).
seta g_mLoggedInAdmin "^7Your now logged in as ^1Admin"
seta g_mNotLoggedInAdmin "^7Your not logged in as ^1Admin"
seta g_mLoggedInKnight "^7You are now logged in as secoundary ^1Admin"
seta g_mNotLoggedInKnight "^7You are not logged in as secoundary ^1Admin"


// Time to show the MOTD in miliseconds (1000 ms equals 1 second. So 5000ms equals 5 seconds). Add 3 seconds for the time it takes for
// the message to fade.
seta g_mMOTDShowTime "5000"

// Controls various aspects of the bunny 'jump'.
// Note that there are some random effects too.
seta g_mBunnyJumpPowerXY "50" // Power in side direction.
seta g_mBunnyJumpPowerZ "100" // Power in up direction.
seta g_mBunnyJumpChance "15" // Chances of a jump happening (15%).

// Controls various aspects of the slap command.
// Note that there is a certain randomness to the effects.
seta g_mSlapKnockDownTime "5000" // Time the player gets knocked down after slapping.
seta g_mSlapPowerXY "400" // Power in the side direction.
seta g_mSlapPowerZ "400" // Power in the up direction.

// Enable/Disable screenshake on empowerment or supermerc.
seta g_mEmpowerShake "0"

// Enable/Disable Saber drop when blocked.
seta g_mBlockThrow "0"

//Enable/Disable Duel Stats
seta g_mDuelStats "1"

// Enable/Disable Double Saber for empowerment
seta g_mDoubleSaberEmpowered "1"

// Set the use of double saber for ALL clients.
// Possible values:
// 0 : No double sabers except for empowered users.
// 1 : Double sabers for all users.
// 2 : Switch to single saber from off. Switch to double saber from single saber. Switch to off from double saber.
seta g_mDoubleSabersForAll "0"

// On duel start players will get 100 health and 50 shield no matter if they had more or less.

// After duel the stats will be restored to what they were before the duel started.
// Set this to -1 to enable 'old school' duels.
seta g_mPlayerDuelShield 50

// Saber damage CVars.
// Current values are original from the game.
// Note that the normal red slash is the only slash with an (extra) ramping system.
seta g_mSaberDMGIdle 1

seta g_KickDMGModifier 1 // This is a modifier. 1 is normal, 0.5 is half, 2 is double, etc.

seta g_mSaberDMGThrow 30
seta g_mSaberDMGThrowReturn 5

seta g_mSaberDMGRedNormalMin 2
seta g_mSaberDMGRedNormalMax 120
seta g_mSaberDMGRedDFAMin 2
seta g_mSaberDMGRedDFAMax 180
seta g_mSaberDMGRedBackMin 2
seta g_mSaberDMGRedBackMax 30

seta g_mSaberDMGYellowNormal 60
seta g_mSaberDMGYellowOverheadMin 2
seta g_mSaberDMGYellowOverheadMax 80
seta g_mSaberDMGYellowBackMin 2
seta g_mSaberDMGYellowBackMax 25

seta g_mSaberDMGBlueNormal 30
seta g_mSaberDMGBlueLungeMin 2
seta g_mSaberDMGBlueLungeMax 30
seta g_mSaberDMGBlueBackMin 2
seta g_mSaberDMGBlueBackMax 30

Last edited by jediknight639; 05-20-2003 at 12:22 AM.
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