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03-07-2001, 05:32 AM
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#41
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Guest
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At last we will reveal ourselves to the Jedi.
At last we will have revenge.
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03-07-2001, 07:04 PM
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#42
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Jedi Knight
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
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Wow, this brings back a few memories (the time where ALL the regulars were still around)
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No!
I am your father.
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03-07-2001, 11:10 PM
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#43
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Join Date: Nov 2000
Location: Chatham, Canada
Posts: 726
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Whut ya got somethin' wrong with da newbies?!?
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You can do it your own way
Just as long as it's done just how I say...
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03-08-2001, 08:24 PM
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#44
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Jedi Knight
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
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No, but sometimes I get the feeling that I'm about the only guy of the original regulars that still comes here. But it's good to see that some are returning.
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No!
I am your father.
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03-08-2001, 10:34 PM
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#45
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Join Date: Nov 2000
Location: Chatham, Canada
Posts: 726
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*cries*
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Ash to ash,
Dust to dust,
Fade to black,
But the memory remains...
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03-09-2001, 02:10 AM
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#46
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Guest
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I just wish this "Master Qui-Gon" would show up, he sounds like fun
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At last we will reveal ourselves to the Jedi.
At last we will have revenge.
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03-09-2001, 07:51 PM
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#47
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Jedi Knight
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
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He is, he made a short come-back in Januari, but he already left us once again.
Btw, cheer up Jedi SuperBuen, You're one of the new generation of regulars. I'm one of the old guys.  *thinks back of the time that the Commodore 64 was still popular...* Oh wait, that's too far back!
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No!
I am your father.
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03-10-2001, 12:41 AM
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#48
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Guest
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By the way, does someone know how to do this trick? Each time I arrive, Qui-Gon is already dead and I can't kill Darth Maul with the gungan energy balls from the red fields. If someone knows...
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03-10-2001, 05:41 AM
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#49
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Guest
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I'm not sure, but I thought up an idea...stop right before the cutscene activation spot (for lack of a better term), go to naughty naughty, and toss energy balls till they drag Maul into the pit.
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At last we will reveal ourselves to the Jedi.
At last we will have revenge.
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03-10-2001, 03:09 PM
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#50
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Join Date: Nov 2000
Location: Chatham, Canada
Posts: 726
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Try begging to Darth Maul...
Thank Pedro! That means a lot lol
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Ash to ash,
Dust to dust,
Fade to black,
But the memory remains...
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03-10-2001, 04:25 PM
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#51
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Guest
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No, I already tried begging.
(Posted by ANOTHER proud member of the new generation  )
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At last we will reveal ourselves to the Jedi.
At last we will have revenge.
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03-10-2001, 06:58 PM
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#52
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Jedi Knight
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
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Wow, I cheered up almost 50% of the forum members. Good for me!(said in Freakazoid-style)
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No!
I am your father.
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03-12-2001, 11:15 PM
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#54
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Join Date: Nov 2000
Location: Chatham, Canada
Posts: 726
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Pedro, you're my hero! (ok well it rhymes)... Well maybe not... Let's drink beer and watch football...
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Ash to ash,
Dust to dust,
Fade to black,
But the memory remains...
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07-31-2001, 04:24 PM
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#55
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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Okay, I found the topic. But the pictures are stored on the same crappy server all my other old pictures are stored. I won't be able to move them unless they actually load once.
[ August 03, 2001: Message edited by: Master Qui-Gon ]
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08-03-2001, 05:55 PM
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#56
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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Okay, I fixed all my posts in this topic. You should be able to see all the pictures now.
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08-12-2001, 04:02 PM
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#58
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Guest
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Quote:
Originally posted by Master Qui-Gon:
[QB]Anyway‚ the above is my all time favorite bug and I was delighted to discover it. To do it you have to kill Darth Maul before the animation sequence where he kills Qui-Gon. The game will lock if you try to walk forward‚ but Qui-Gon lives. If you walk forward while Darth Maul is dying you can get through. It’s really weird playing with the characters from the front view. I can’t believe how much fun this game is.
Now I have two ways of getting through the game with Qui-Gon alive. Sorry to say‚ that was my goal all along in finding ways to kill Maul before the Final Battle. Silly I know, but Qui-Gon is only Star Wars character I can say I really like– except maybe R2-D2.
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Qui-Gon's my favorite too.
You can do that??? I thought designers made that impossible!! Anyway, That's my longrun goal as well, if I can manage to beat Jabba's champion boss, and the other boss for that level. I'm so far behind the rest of you! Any hints would be appreciated--I wish you could turn on invincibility or something. If you're going to help me, I have the PC version, if the game varies between PC and the other gaming systems. Maybe the invincibility is in the debug menu or something????
I am also of the new generation.
[ August 12, 2001: Message edited by: Red Star 101 ]
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08-13-2001, 12:02 PM
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#59
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Join Date: Nov 2000
Location: Chatham, Canada
Posts: 726
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Actually TPM does NOT have an invulnerability cheat. If you want to be invulnerable, you need to download a 'trainer' which a program you run in the background that let's you have 999 life all the time. Check out jediknight.net's TPM section I'm pretty sure it's there for u to d/l. If not do a search for The Phantom Menace cheats or trainer.
It's not the kill
It's the thrill of the chase
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08-13-2001, 03:37 PM
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#60
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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The PC version does not have an invincibility cheat, but the PSX version does. However, the PC version has loads of codes that the PSX does not. My favorite is iamquigon, but if you're having trouble the perfection and happy code. On my walkthrough page, I'm actually working on the Mos Espa Arena level right now. With Jabba's Champion, if you're having trouble be sure to use your gun as much as you can while he walks out. He pauses in the doorway for a while and you can hit him a lot then. Also, don't be worried about backing away. Partway through the fight, jabba throws down a small health pack. Like most fights in the game, the jump and slash is generally the most effective way to fight. It does more damage and it hits you less.
[ August 13, 2001: Message edited by: Master Qui-Gon ]
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02-07-2002, 10:01 AM
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#62
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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I have that level posted (as well as all the others) if you still need help.
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02-08-2002, 04:04 PM
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#63
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Sith Warrior
Join Date: Jul 1999
Location: Pennsylvania
Posts: 17,746
Current Game: The Old Republic
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also, the easiest way to whip the tar outta jabba's champion is to make him throw the dagger, and then force push him against the spikes, and HOLD DOWN FORCE PUSH!!!!! eheheheheheheheh that's how i killed the creature. If you're gonna fight a Jedi, pay teh consequences. 
Battle is a pure form of expression. It is heart and discipline, reduced to movement and motion. In battle, the words are swept away, giving way to actions-- mercy, sacrifice, anger, fear. These are pure moments of expression.
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02-10-2002, 07:01 AM
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#64
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Jedi Rave
Join Date: May 2001
Posts: 4,271
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Isnt that just boring though??
The force will betray you to me.
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02-10-2002, 08:44 PM
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#65
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Jedi Knight
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
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And not challenging at all? ^.^
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02-11-2002, 10:46 AM
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#66
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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Eh. To each his own. Sounds like a neat trick though. I'll have to try it sometime.
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05-10-2006, 02:03 PM
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#67
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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Quote:
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Originally Posted by Pedro The Hutt
He is, he made a short come-back in Januari, but he already left us once again.
Btw, cheer up Jedi SuperBuen, You're one of the new generation of regulars. I'm one of the old guys.
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How's this for crashing the party late?
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08-07-2006, 06:26 AM
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#68
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Rookie
Join Date: Jul 2005
Posts: 158
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Wow, is there anything you don't know about this game Master Qui-Gon? Your inside-out knowledge is to be commended. 
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04-07-2007, 09:18 PM
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#69
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Rookie
Join Date: Jul 2005
Posts: 158
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Wow these forums sure are barren these days. As old as PM is, I still love to play it. If only there was a way to spark interest in it again.......
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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04-11-2007, 01:53 PM
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#70
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Veteran
Join Date: Apr 2007
Location: In My Own Little World!
Posts: 905
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Quote:
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Originally Posted by JoesGuy
Wow these forums sure are barren these days. As old as PM is, I still love to play it. If only there was a way to spark interest in it again.......
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I think it's because it's one of the most under-appreciated SW games of all time. I also enjoyed this, but with newer SW games on the horizon (i.e. SW: Force Unleashed) i fear that TPM will be further forgotten and buried in time. I'm sure the game still has it's loyalists, howveer, it'd be good to see new mods out for the PC game; mods always reawaken some inteerst in a game as it gives it a different playing experience.
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04-11-2007, 07:11 PM
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#71
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Rookie
Join Date: Jul 2005
Posts: 158
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Quote:
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Originally Posted by Gargoyle_King
I think it's because it's one of the most under-appreciated SW games of all time. I also enjoyed this, but with newer SW games on the horizon (i.e. SW: Force Unleashed) i fear that TPM will be further forgotten and buried in time. I'm sure the game still has it's loyalists, howveer, it'd be good to see new mods out for the PC game; mods always reawaken some inteerst in a game as it gives it a different playing experience.
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Indeed, I remember dusting off the game when Master Quigon released the Darth Maul mod. Any new characters would surely get me back, and hopefully a few more.
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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05-14-2007, 12:46 AM
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#72
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Join Date: Apr 2000
Location: Washington, DC
Posts: 578
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Quote:
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Originally Posted by JoesGuy
Indeed, I remember dusting off the game when Master Quigon released the Darth Maul mod. Any new characters would surely get me back, and hopefully a few more.
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All games die out with age because everyone focuses on what's new. But there are always those that still enjoy the old games. Hell, I still play The Legend of Zelda from time to time...
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05-14-2007, 02:21 AM
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#73
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Rookie
Join Date: Jul 2005
Posts: 158
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Don't we all......well I assumed everyone did the same anyway.
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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06-03-2007, 09:35 AM
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#74
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Rookie
Join Date: Jan 2006
Location: England
Posts: 150
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Make an online version. That'll spark interest :P
-----------------------------------------------------
MultiPlayer Xtra
Jedi Academy MP Mod
(Released! Source Code and all!)
Jedi Academy - Xtra
Coming Soon...
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06-03-2007, 07:35 PM
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#75
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Rookie
Join Date: Jul 2005
Posts: 158
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That would be impossible. You'd have to re-write a whole bunch of code......we'd be better off waiting for a new game. 
The Joe's Corp is watching you. Be afraid.
Because I have so much personality, posting quotes by other people in my signature, by which I govern my life by, makes me the equivalent of god.
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06-04-2007, 07:46 AM
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#76
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Rookie
Join Date: Jan 2006
Location: England
Posts: 150
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Impossible to modify the existing game yes but you could always write a new version. If you made sure you made no profit from it it would be ok legal wise. I would be very interested in programming for it should someone decide to start a similar project.
-----------------------------------------------------
MultiPlayer Xtra
Jedi Academy MP Mod
(Released! Source Code and all!)
Jedi Academy - Xtra
Coming Soon...
-----------------------------------------------------
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