lfnetwork.com mark read register faq members calendar

Thread: Sabers
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 03-27-2003, 12:38 PM   #1
CZYSTY
 
CZYSTY's Avatar
 
Join Date: Jul 2002
Location: Zgierz in Poland
Posts: 2
Lightbulb Sabers

You should create saber fighting styles like from the movies ...
CZYSTY is offline   you may: quote & reply,
Old 03-27-2003, 01:44 PM   #2
Kstar__2
chaos
 
Kstar__2's Avatar
 
Join Date: Apr 2002
Location: a dreamers wish, wispering in the air
Posts: 4,155


explain this thought please



+[size=0.5]http://kstar.deviantart.com[/size]
Kstar__2 is offline   you may: quote & reply,
Old 03-28-2003, 03:28 AM   #3
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
Well, we are trying to generally make the saber combat more like the movies, but what exactly did you have in mind?


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 03-28-2003, 10:53 AM   #4
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
Not sure what he’s referring to think he could be talking about styles

2 Saber would possible be more like the film but if you could use reference’s to kung fu film as it would help the realism of the style

Double bladed style would be more like a quarter staff way of fighting


reaper1576 is offline   you may: quote & reply,
Old 03-28-2003, 11:01 AM   #5
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
Well, Y, our animator is very big on martial arts stuff. If/when new animations are possible, he'll be sure to make our new animations as true to the movies, and real world sensible as possible.


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 03-28-2003, 11:06 AM   #6
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
hey give me a email i got some info on animations that may help blood riot got hold of the info from another team reaper@nwo2k.net or hes my msn messanger reaper_23


reaper1576 is offline   you may: quote & reply,
Old 03-28-2003, 05:01 PM   #7
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
Or you could just check out the stuff in the JK2 animation thread in General Editting. I'm interested in what information you got...


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 03-28-2003, 06:10 PM   #8
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
Hope this helps you out

[22:36] <BloodRiot> hi there
[22:56] <BloodRiot> hey... i'd like to ask a favor on behalf of the dark forces 2: jedi knight enchanced mod
[22:56] <BloodRiot> we are hoping to add some moves for dueling like the academy emotes
[22:56] <BloodRiot> is it possible for you guyz to provide some sort of tutorial or example so we can use it?
[22:56] <cHoSeN-oNe> ok
[22:56] <BloodRiot> you'd be fully credited and thanked of course
[22:56] <cHoSeN-oNe> like what kind of example
[22:57] <cHoSeN-oNe> like how to get the animations?
[22:57] <BloodRiot> like the code to add one animation for instance... i'm sure we could take it from there
[22:57] <BloodRiot> yes
[22:57] <cHoSeN-oNe> well, all the animations can be found in anims.h
[22:57] <cHoSeN-oNe> I just used them when calling a command
[22:58] <BloodRiot> that's it... how do you call each anim?
[22:58] <cHoSeN-oNe> for some of them, I would have to freeze or else they would happen too fast
[22:58] <cHoSeN-oNe> okay...for example
[23:00] <cHoSeN-oNe> have you seen the beg command
[23:00] <cHoSeN-oNe> ?
[23:00] <cHoSeN-oNe> in JA mod
[23:00] <BloodRiot> yeah
[23:00] <cHoSeN-oNe> okay...it would go something like this
[23:00] <cHoSeN-oNe> ent->client->freeze = 1;
[23:00] <cHoSeN-oNe> ent->client->ps.pm_type = PM_NORMAL;
[23:00] <cHoSeN-oNe> StandardSetBodyAnim(ent, BOTH_KNEES2, SETANIM_FLAG_OVERRIDE|SETANIM_FLAG_HOLD|SETANIM_FL AG_HOLDLESS);
[23:00] <cHoSeN-oNe> ent->client->ps.saberMove = LS_NONE;
[23:00] <cHoSeN-oNe> ent->client->ps.saberBlocked = 0;
[23:00] <cHoSeN-oNe> ent->client->ps.saberBlocking = 0;
[23:00] <BloodRiot> i've been playing alot in academy lately... exploring it
[23:00] <cHoSeN-oNe> the animation is BOTH_KNEES2
[23:01] <cHoSeN-oNe> if you look in anims.h (in cgame)
[23:01] <cHoSeN-oNe> you will find it there...
[23:01] <cHoSeN-oNe> so all I did, was make it in g_cmds.c to make it available to use
[23:01] <cHoSeN-oNe> the freeze = 1 stops the animation
[23:01] <cHoSeN-oNe> untill key is pressed again to release
[23:01] <BloodRiot> i read ya
[23:01] <BloodRiot> so you open the anim.h file
[23:02] <BloodRiot> then make it available in the g_cmfds.c file
[23:02] <cHoSeN-oNe> ya, look through it and find the animations you want to use
[23:02] <cHoSeN-oNe> right...
[23:02] <cHoSeN-oNe> make a function in g_cmds.c
[23:02] <cHoSeN-oNe> and call that animation
[23:03] <cHoSeN-oNe> however, I made basically 2 animations for each command
[23:03] <cHoSeN-oNe> one when you get on your hand and knees
[23:04] <cHoSeN-oNe> and you also need to one to get up
[23:04] <cHoSeN-oNe> in this case the anim would be BOTH_KNEES2TO1
[23:04] <BloodRiot> i see
[23:04] <cHoSeN-oNe> also found in anims.h
[23:04] <BloodRiot> anims or animtable?
[23:06] <cHoSeN-oNe> anims.h (its in cgame)
[23:06] <BloodRiot> animtable is in cgame.. anims is in game
[23:07] <cHoSeN-oNe> I think they're in both
[23:08] <cHoSeN-oNe> its a shared file
[23:08] <cHoSeN-oNe>
[23:08] <cHoSeN-oNe> anyways, open that
[23:08] <cHoSeN-oNe> and you see all the animations...
[23:08] <cHoSeN-oNe> some are commented
[23:08] <BloodRiot> oi see them yeah
[23:08] <cHoSeN-oNe> some arent :/
[23:08] <cHoSeN-oNe> I basically went through them all and found the cool ones, hehe
[23:09] <cHoSeN-oNe> but as you can see they're tons of them
[23:09] <BloodRiot> yeah i can see
[23:09] <BloodRiot> you should add more tho
[23:09] <BloodRiot> academy is great for duels with style
[23:09] <cHoSeN-oNe> well, the thing is
[23:09] <BloodRiot> there are more ...mostly the ones reborn use... they are all great
[23:10] <cHoSeN-oNe> in the JA, we have a rule against manipulating emotes for moves
[23:10] <cHoSeN-oNe> cause people can do them to get out of a saber lock for example
[23:10] <cHoSeN-oNe>
[23:10] <BloodRiot> might lead to abuses and exploits?
[23:10] <BloodRiot> yeah i getcha
[23:10] <cHoSeN-oNe> yeah
[23:10] <cHoSeN-oNe> I'm working on code now to prevent that
[23:11] <BloodRiot> great then... i'll be keeping my eye on the progress


reaper1576 is offline   you may: quote & reply,
Old 03-28-2003, 06:25 PM   #9
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
i will try to get hold of some stuff on force power animations from primesghost when hes back cant find hes tutorial on it with the stuff from the old site


reaper1576 is offline   you may: quote & reply,
Old 03-28-2003, 10:45 PM   #10
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
http://66.227.96.58/showthread.php?s=&threadid=76081


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 03-29-2003, 04:44 AM   #11
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
yeap thats hes old post about it lol he did some tutorials that was up on the mod site but therenot up anymore cos the move to php


reaper1576 is offline   you may: quote & reply,
Old 03-29-2003, 05:49 AM   #12
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
uh...ok. You mean BloodRiot is Primesghost? Interesting What happened to him? I haven't seen him on here in forever...


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 03-29-2003, 10:23 AM   #13
Hekx
Republic Mofo
 
Hekx's Avatar
 
Join Date: Sep 2002
Location: Where?
Posts: 3,304
Hot Topic Starter 
Make saber stances like the seven forms?

Too much work.
Hekx is offline   you may: quote & reply,
Old 03-29-2003, 12:05 PM   #14
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,172
Sides, according to all the information from www.starwars.com, The PT saber system only has something like 16 basic moves, total. Everything else is just the style of the individual user.


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 03-29-2003, 04:11 PM   #15
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
Quote:
Originally posted by razorace
uh...ok. You mean BloodRiot is Primesghost? Interesting What happened to him? I haven't seen him on here in forever...
there two differnt ppl soz about that not much sleep bloodriots about still same with primesghost hes been in the wars since last year but hes about he's fininishing up uni and stuff but hes still working on the mod with us he should be back about soon


reaper1576 is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Community > Hosted Forums > Masters of the Force > Sabers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:50 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.