regarding the saber hitting the other saber so that it counts as blocking, how about an automatic blocking?
I personally thought that the single-player game was way better than multiplayer because it focused more on player skill. Also, when it hits the saber, it would reflect very accurately (see my other thread about this suggestion). Blocking was also more accurate (ie Kyle actually moves his hands to block the saber attacks, unlike MP), try it when fighting in maps like the original Ladder
Wait a minute, that brings something else to mind
. A suggestion for red: it's useless in the current release of MotF, so why not have it in the next version such that it can break saber defenses and hit the guy, causing him to lose a chunk of dodge points