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05-08-2003, 08:20 PM
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#1
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Join Date: Jan 2002
Posts: 654
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Come In and Help Figure out how to edit
Come In and Help Figure out how to edit
Now that we are inside
Help figure out how to convert/open/edit the files Emperor's Tomb files
Please Help
the extensions of the files are as listed
-msh
-gin
-ban
-mtx
-sls
-ssc
-boneanim
-ddb
-rpe
-pin
-str
PS:When we figure it out people can make their own Indy adventures/levels
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05-08-2003, 09:12 PM
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#2
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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The .mtx files are multiple (tga?) image files compiled into 1 file as the bat files say. Given the license agreement and the unobscured nature of the files, someone should email the collective and ask if they could dole out some file specs or even the mtx.exe that they used to compile the 'MULTITEX' files. Its highly unlikely that you'd get a helpful response but its worth eliminating the simple before working out the file specs.
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05-08-2003, 09:42 PM
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#3
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Join Date: Jan 2002
Posts: 654
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so MTX are like rar,zip,iso files that in the MTX files hold numerous files toghether. Right?
and
So I need to find a application named MTX.EXE? We need to figure out how to unpack it then repack it.
Also anybody know anything about the MSH files?other than it stands for mesh
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05-08-2003, 09:46 PM
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#4
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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No, MTX files dont seem to be compressed, rather they are a file that contains a number of images within it. You cant 'find' mtx.exe thats an in-house tool used for compiling the mtx files.
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05-08-2003, 09:49 PM
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#5
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Join Date: Jan 2002
Posts: 654
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that program has never seen the light of day on the internet?
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05-08-2003, 09:53 PM
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#6
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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No, of course not.
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05-08-2003, 09:54 PM
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#7
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Join Date: Jan 2002
Posts: 654
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is their anyway to convert it or unpack it without MTX.EXE?
what about MSH?
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05-08-2003, 09:58 PM
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#8
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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Its a custom format, ive no doubt that it can be converted back to the individual images however for that someone needs to work out the .mtx file-format. Having the original mtx tool as I suggested before would of course make this much easier since you could compile a known file into an mtx and see how it got stored. Getting mtx.exe is, as I said extremely unlikely and someone would need to ask the collective for it anyway.
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05-08-2003, 10:03 PM
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#9
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Join Date: Jan 2002
Posts: 654
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could you open it if you knew how to use a hex editor?
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05-08-2003, 10:05 PM
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#10
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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No because its a custom format, unless you know where the image data is stored for each image within the file you cant view said image.
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05-08-2003, 10:06 PM
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#11
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Join Date: Jan 2002
Posts: 654
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I searched for MTX.EXE and it seems that alot of people use it
is that something else?
what about the SLS(level files)and the MSH files can we edit those?
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05-08-2003, 10:09 PM
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#12
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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Its for something else ¬
I dont know, they are custom files thats the whole point, someone has to work out the fileformat.
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05-08-2003, 10:11 PM
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#13
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Join Date: Jan 2002
Posts: 654
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and how would you go about doing that?
we need more help
and thanks for helping
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05-08-2003, 10:16 PM
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#14
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Festively Plump
Status: Super Moderator
Join Date: Feb 2002
Location: England
Posts: 1,983
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I dont know, either try and work it out from the file or look at how the main program loads them.
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07-13-2003, 10:34 PM
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#15
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Join Date: Jul 2003
Location: Timmyland
Posts: 2
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So, has anybody emailed Collective yet? If not, I thought I would give it a try. Its worth a shot.
Yolegoman
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07-18-2003, 10:31 PM
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#16
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Join Date: Jan 2002
Posts: 654
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Hey bgbennyboy:
Would you like to join the team?
You know alot and you would a great help to us.
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01-27-2004, 06:31 PM
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#17
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I never Kipled
Join Date: Jul 2003
Location: My hovercraft is full of eels
Posts: 5,784
Current Game: Sex with women
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Well this is a perfectly lost cause
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07-13-2007, 01:30 PM
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#18
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Rookie
Join Date: Jun 2007
Posts: 10
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the best way 2 learn how to edit is trial and error..it takes experience
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07-13-2007, 01:52 PM
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#19
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I never Kipled
Join Date: Jul 2003
Location: My hovercraft is full of eels
Posts: 5,784
Current Game: Sex with women
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This is also 4 years old.
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10-25-2008, 03:14 PM
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#20
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Aging Jedi
Join Date: Dec 2007
Location: Colorado and California
Posts: 819
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Anyone working on editing tools for Indy? i just purchased the game and was interested if there has been any activity.
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